0.4.5:
- We complete the location.
Rooms will be finalized and filled with items throughout the development,
but the layout itself is final.
0.5:
- New character.
- Physical hair.
- "how to play" instructions.
From 0.5 to 0.5.5 - code refinement, refinement and transfer of old animations to a new character, facial expressions, bug fixes, preparation for the "main room" the beginning of the story.
0.5.5
- functional wardrobe, adding character clothes.
0.5.6
- adding interactivity with clothes.
0.6
- Adding functionality to Vibronaut\Suckers and other machines that can work together with the main ones.
0.7
- Completion of the game economy.
0.8
- completion of the components of the 3rd room machines.
- The beginning of the development of a mechanic for the 3rd room.
0.8:
- Recent corrections, the balance of the economy.
- A complete re-voice character.
0.9:
add customization of rooms, colors, character.
polishing the game before release.
1.0
release
layout of the 2nd game "Project: Slave"