SamuKata
sirmister
sirmister

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New Release: Office Job v2 [v0.49.1]

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This version took some UI work, but finally: Here it is!

Introducing the new v2 working mode, which I designed to eliminate repeatability and excessive clicking. It's a completely new approach to jobs in Gain of Life.

The office job will revolve around a new snack drawer (introduced in this version), including various snacks. These snacks are restocked daily by the delivery guy (currently, he appears at the start of every v2 shift, but in the future, you will only meet him if you work right in the morning). The delivery guy restocks the snack bars for all departments within the company, and his company gets paid for the total snacks distributed across your company's departments. However, if you bribe the delivery guy, he will switch items that were supposed to go to another department to yours. Also, you can buy new snacks to stock in the drawer.

At the start of each shift, you will get to plan your shift, which is the one of Samantha and Daniela's. Daniela is quite greedy and will do anything to empty the drawer. However, at her size (spoiler for v0.40), those sweets barely impact. In contrast, if Samantha ate the snacks, it would likely show on her waistline.

After planning your day, you'll submit your schedule and the day will run on autopilot. You'll receive a quick summary of the day's events, including unique cut scenes that require your input. These events, such as size reveals, will occur only once per game, adding an element of surprise and intrigue.

Your goal will be to ensure that Daniela does not eat up the snacks so that there is enough left for Samantha to nibble on. You will also try to accommodate Samantha's food preferences by ensuring that her favorite snacks are always available.

As the story progresses, Samantha's behavior and preferences will shift (along with her weight).

The v2 mode has not yet replaced the original mode because, as of right now, there is only the technical setup and barely any content. Developers out there might be able to imagine how much work building the drag-and-drop calendar was.

I'd love to hear some feedback on my plans.

New Release: Office Job v2 [v0.49.1]

Comments

I loaded a previous save and it happens either way

matt

My gut feeling is that you probably saved the game during a Pong game. Of course, this shouldn't happen. I'll take a look at it, and try to fix it, but in the meantime, you can probably avoid this error by not saving the game during the Pong event with Jane.

SirMister

Sorry too for the terrible formatting, I don't know why it's doing that

matt

I don't know if this is the best place to ask, but I figured I'd ask here since it's the most recent post: I'm getting an error when I play Pong with Jane. I'm assuming that I need to use the up and down arrow keys to move my paddle, but every time I do I get an error File "game/src/games/game_tennis4two.rpy", line 67, in _execute_python_hide player_y += 8; UnboundLocalError: local variable 'player_y' referenced before assignment

matt

Yes, it isn't supposed to progress yet. Output for the day's summary is still quite static too. Actual content, day progression and salary for your work will be added with v0.50 :)

SirMister

I've always enjoyed the office content and love the idea of planning schedules and managing the snacks to interact with your coworkers! Unfortunately, it seems like v2 doesn't work as an actual way to progress the day currently. I was able to use the schedule and buy new items for the snack drawer, but the day did not progress after submitting the schedule and showing me the summary. Technical issues aside, it seems like a great idea and I look forward to seeing it developed further!

Jack Wood


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