Detroit: Become Human - RT Presets with two different SSRTGI shaders: Marty's RT(aka mcflypg's RTGI) and DH_Uber RT.
Marty's RT is a paid shader. DH_Uber RT is a free shader and it comes with the reshade shaders library.
Read the "README!" files in the downloaded archive.
Presets Showcase: https://youtu.be/9Pch1t88W8c
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IMPORTANT:
The game has really bad Depth of Filed (DoF) effect. It's good for cutscenes, but horrible in actual gameplay, Everything is blurred in front of the character.
You should disable the game's DoF in order to achieve the desired result and to let presets work properly!
Attached archive includes step-by-step instructions on How to disable the DoF effect.
These presets include better DoF effect for actual gameplay.
Couldn't find any method to remove the annoying Film grain effect.
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For the preset with Marty's RT (qUINT_RTGI), You can get more FPS with some tweaking - see the last picture above
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Quick guide: (How to install Reshade/Preset):
01. Download Reshade: https://reshade.me/ and run downloaded file
02. Select the game in the list (DetroitBecomeHuman.exe) or press Browse and manually select .exe file
03. Choose the proper rendering API (For this game select Vulkan)
04. Select and download all effect (shader) packages
05. For the preset with Marty's RTGI shader you will need to get Marty's RTGI shader (5$ tier): https://www.patreon.com/mcflypg/
06. Download my Reshade Preset(s) archive(s), extract it and put extracted files (.ini files and the reshade-shaders folder) into the game folder where the .exe file is located (Overwrite if asks)
07. Check in-game Reshade interface. You should see these shaders below as active in this order:
[ If the shader has the (Opt.) sign next to it, that shader is optional for a specific preset. You can disable them from Reshade GUI ]
For Detroit Become Human_Preset RT Marty's RTGI_v1.0:
For Detroit Become Human_Preset RT DH Uber RT_v1.0:
Note: I often use two methods of sharpening in my presets. One is for textures/surfaces, the second is for objects' edges (tuned for 4k gaming). But If you're playing at 1440p or 1080p and the image looks oversharpened, try turning off sharpening shaders like: AMD FidelityFX CAS, Clarity, LumaSharpen, AdaptiveSharpen or DELC_Sharpen.
Note: Some shaders may give a very subtle effect in some areas. However, they have a significant impact on other environments. So I recommend you don't turn off any shaders if you want the preset to work as it should. I'll always let you know when there are optional shaders in my presets.
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If you need more guidance you can watch step-by-step video tutorials on how to install Reshade and set up the in-game overlay, Also how to install RTGI shader (For RT presets) and configure Depth Buffer properly here:
Reshade Installation and Setup Guide
. . .
Important: Presets were tweaked and tested in SDR (Non-HDR) game/monitor mode. It may not look decent in HDR mode. To deactivate HDR mode, go to in-game Display/Graphics settings. Also disable HDR for your Monitor, or set HDR levels to low. You can also try to tweak presets using extra shaders like: LevelsPlus, PD80_03_Levels or curves by yourself for HDR TV.
I plan to release HDR presets separately in the future if the project runs well with your support.
The same image looks different on different screens. You might need some tweaking for your monitor's brightness/contrast/saturation if Reshade differs from the showcase.
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If you have a question write down or DM me.
Enjoy the game! :)
miclans
2023-12-22 18:47:44 +0000 UTCHomer of Simpsonia
2023-12-22 15:12:11 +0000 UTC