SamuKata
MeshiSoftworks
MeshiSoftworks

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Progress Report: 12/22/2025

Hello again everyone, it's been another good week for VT! The new work method I was talking about last week has been working extremely well, and I'm serious when I say that I'm confident that it will continue to do so going forward. I've had plenty of bursts of productivity before, but this is the first time since I started that I have felt like my workflow is so grounded and sustainable.

Enough about that though, how is development going? I have mostly been continuing on cleaning things up, which is also what I've been behind on. What I'm done with includes:

I could wrap it up here and get started on adding content for the next update, but since I am feeling so confident about the pace I can set I would prefer to rewrite battles to be phase-based along the lines of Disgaea or FE (I will leave it open to revert later if it's not as fun) and fix the remaining issues with the battle system before adding in any new content. I will be taking a break over the holidays, so there will be no post next Monday, but I may have a small non-VT related surprise for you on Christmas. Thank you all so much, to those that celebrate them, enjoy the holidays!

Comments

Cute bouncy clicks!

V-Ate

Those are massive strides you're making! Heck yeah! Curious about what you have for Christmas. Non-VT related.... I'm guessing artwork for a game you've been working on the side.

Halivakari


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