SamuKata
MeshiSoftworks
MeshiSoftworks

patreon


Progress Report: 2/9/2026

This week, I primarily just worked on one thing, which was the event scene. That's the scene which displays all in-battle events like combat, dialogue, digestion, etc. along with controlling many attack and skill effects. Up till now, events have been implemented as they're needed and barely updated unless they break, so I've needed to go through and make everything consistent and modular. Trying to work together code from so many different stages in VT's development has felt a bit like defusing a bomb, but this was a big hurdle down.

This week it's onto turn logic, which will most likely be the most difficult and time-consuming part of this new battle system. I can't say how long it will take yet, but I'll keep you updated as I work! And of course, as always, thank you so much for your support!

Comments

Just did a huge subscription purge, but this one's still on! We're right behind you, man!

Lackey2

can i pet that dog XD

DV

Yep, she's one of the upcoming characters that have designs, but no art yet. For now I'm focusing on game dev, but once more of the game is complete there are a lot of characters planned to be added.

Cyrk Petrovich

I've seen the wolf character in a up and coming characters screen in game but I'm not sure if that's just a cosmetic to inform people that there will be new different characters besides the ones that are shown on patreon or the ones that show up on screen that will be created like the wolf on the bottom

Mir Padot

Wolf lady🤤

Calvin Coolidge

Wolfiddies

Moh Lambda


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