**Please read this description thoroughly, refunds unfortunately cannot be given for digital files, so make sure you know what you're buying!!**
This avatar is 3.0 upload ready and full body compatible! Edits of this model are permitted as long as the terms of use are followed. There is currently a public avatar of this model (you can find it in the Furhub) but this is for if you'd like the source files to customize and modify yourself!
Or you can view it on Sketchfab here: https://skfb.ly/o6IPs
What is a Kirin, exactly?
The Qilin, also known as the Kirin, is a mythical creature of East Asian origins. It has a mix of features that resemble a dragon, a deer, a unicorn, and sometimes an ox or giraffe. It is a very graceful and peaceful creature, often said to be able to "walk on grass without disturbing it", and to "never tread on a living creature", only ever bringing their wrath upon the evil and wicked.
Terms of Use:
Redistribution refers to sharing the files with anyone who has not purchased them.
You must have knowledge of Blender, Unity, etc., in order to properly use this model. Please do not contact me asking for help with how to use the model. There are tons of tutorials you can search up. :)
What you CANNOT do:
What you CAN do:
This model comes with:
What you need/How to use:
Before importing the model to Unity, you must have Poiyomi's Shader (but you may use any shader you'd like, just note that it may cause some 3.0 features to break if you do use a different shader), and VRChat 3.0 - Avatar SDK downloaded and in your Unity project (click names for links). To successfully import the model, open the Unity package with Unity already open, and then once its imported, click and open the "Kirin (CLICK ME)" Unity scene file that will be in the Assets. After importing the model, you will have to go to the the Materials folder in the Kirin folder and change the shaders to Poiyomi in order for the textures to appear. Also, on another note, the VRChat SDK will give you a warning message about "you may have problems with forearm/shin rotations", but they will work fine. The message only appears because of the bones in the wrist and ankle floofs, but there should be no issues with them.
ADDITIONAL CREDITS:
HUGE thanks to Nicoreda for taking it upon himself to make some fixes with the Kirin avatar and adding some shapekeys!!
Check out his stuff here!: https://twitter.com/Nicoreda and https://nicoreda.gumroad.com/
And also big thanks to Dervali for being cool with letting me include their fullbody animation pack!!
Check out their stuff here!: https://github.com/Dervali-git/VRC-Tips/blob/main/LaySittingPrefab.md
And one more big thanks to AlkaWolf for making the base Substance files!! It made it a lot easier for me to finally learn Substance for myself! :D
Thank you so much for the support!! I hope you enjoy using this avatar, and please let me know if there are any issues with the files through Discord: callistamaki