Hey everyone!
Adapting to the new environment has been interesting, lots to get used to and take care of, but my motivation for work remains strong. This past week, I’ve stayed focused on the script, and I’ve nearly completed the first of the two days that will make up the narrative arc of the next update.
I’ve been working on the spicier scenes, and that’s where the smooth writing rhythm I had got a bit interrupted. These parts require more careful structuring: deciding exactly which illustrations and narrative beats to include to keep the development clear and cohesive. I'm being very deliberate about what gets included and what gets cut, and I’m trying to design the scenes to be as modular as possible, interconnecting parts across different storylines to maximize content and payoffs without needing to create a ton of completely separate scenes.
Still, it's challenging to limit the scope and the number of art assets needed for each. The process is a bit messy, but I have a strong feeling that once everything is woven together and polished, it’ll make for a very rewarding experience.

I’m aiming to finish the storyboards and reference images this coming week so I can send them off to my collaborators, all while continuing to write and work on other illustrations and animations myself.
Graham
2025-06-29 10:00:36 +0000 UTCTim Madigan
2025-06-20 23:47:43 +0000 UTCas_fuck
2025-06-17 15:35:17 +0000 UTCEthereal Twist
2025-06-15 18:58:31 +0000 UTCVHO
2025-06-15 18:24:22 +0000 UTCBrother Bethor
2025-06-15 15:28:02 +0000 UTC