Alongside Stitch and his furring, I've been fixing Rocket and his fur issues that suddenly became a problem in this Blender version.
-Updates to the fur shader (one being an EEVEE compatible variant)
-Changes to some weight paint (head and neck weights are better)
-Elongated feet (now more plantigrade)
-Easier switching between outfits (entirely rig controlled)
-Fur grooming fixes and modifier adjustments (especially noticeable in the face fur)
There are a lot of fixes and additions, and it was spurred by an animation that had horrible fur flicker. But it wasn't flicker, since the fur itself was changing position/orientation every frame. So i fixed that. Also the EEVEE fur (not pictured) renders in like 4 seconds in EEVEE. A good speed increase.
Matthew Fawkes
2024-11-19 20:58:36 +0000 UTC