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Episode 690: Mario & Luigi

Two Mario RPG brands launched at the dawn of the 21st century, and while Paper Mario had the more immediate gimmick, Mario & Luigi devoted itself to standard RPG mechanics dressed up in Mushroom Kingdom finery. Though the series burned bright in its early years, the back half saw a decline with undercooked sequels, unpopular remakes, and the seeming death of Mario & Luigi—the brand, not the characters. And now that it's back once again, we must ask ourselves: is Mario & Luigi worth celebrating? This week on Retronauts, join Bob Mackey, Mike Drucker (author of Good Game, No Rematch), and Stuart Gipp as the crew times out their button presses to deliver you a perfect podcast.

Episode 690: Mario & Luigi

Comments

Brothership’s twin failings are the glacial pacing and that the game is three times as long as it should be. Carving the fat would have helped the game immensely, as there genuinely is some great stuff in there. The climax is maybe the best in any of the rpg Marios.

Brian Silvers

I bought the remakes digitally before the eShop closed but regret it because, on top of costing the full $40, these games reuse assets from Dream Team and Paper Jam. In the end the four 3DS M&L have the same look and feel. Plus the originals hold up perfectly fine, it's like remaking Super Mario World or Super Mario Galaxy.

PurpleComet


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