SamuKata
NoMoreFlat
NoMoreFlat

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Current Progress

Currently I am not working on any new titles, I know many of you are waiting on Shadows.

What I am focusing right now is on some experimental ideas I want to try:

  1. Variable shading rate will bring up to +10% fps

  2. unsynced AER with camera motion compensation, will unlock more fake frames for engine

  3. Depth buffer for projection layers, will improve ASW/SSW

  4. retrofit all current mods to follow same common library with common feature sets

Comments

I could not find how to scale bink movies or how to detect if it is rendering, this is prerendered scenes won’t be 3d anyway as they are just movies

Sergii Permiakov

will you fix the zoomed in intros / cutscenese on Valhalla and odysey ? or is it only me who sees the super off camera on my system. gameplay is fine but whole valhalla intro for exmaple is unplayble as camera is oddly super close to player and zoomed in behind him

Tomo

I already answered, inhame menu/hud only option for you is scale, that it. Mod overlay you have these option already with latest games I modded

Sergii Permiakov

Hi Mutar, if you have time, could you please see if you could find a way to keep the UI fixed, the same way that you can do it for UEVR games or REAL VR Mods? Your mods are great, but it is very hard to see the UI when it rotates with your head. Adjusting the UI helps, but keep it fixed is the most optimal solution. Thanks!

Donald Wang


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