Cheat Engine 7.6 Release
Added 2025-01-20 15:43:20 +0000 UTCI'm glad to finally announce the release of Cheat Engine 7.6 The public version should follow in a few days/week but this will be the same as the version everyone else will be using
I'll try to bring out more frequent versions from now on, even if the changes are very small,
The macOS version will get an update after this release and i'll see about making another Runtime Modifier build soon as well
--
Here is the list of all the changes and fixes:
Additions and changes:
No more version numbering in the main caption. Only the about screen now has it
can run without admin and asks for admin if needed (you can set to run as admin in settings as well)
better error reporting (Especially if using the debugsymbol version)
symbol synchronization. Symbols are shared between CE instances and remembered when reopening CE
Speedhack v3 now replaces the old speedhack in windows. No more speedhack dll's to inject (more dll's to follow in the future)
Speedhack also works better in unity games now (no need to turn of vsync anymore)
byteTableToxxx now support an start index
autoassembler command AOBSCANEX - Scan only executable memory
c compiler: added __stdcall define
c compiler: windows: auto assembler can deal with stdcall mangled symbols names, and c compiler can deal with unmangled symbols when stdcall is used
c compiler: header files are used as table files. And tablefiles can have any name now
added Java info similar to .net/mono info
improved the .net info classlist performance (especially noticable in ceserver)
ctrl+space on selected bytes in hexview will make the disassembler go there
bunch of mono info improvements
lua: treenode.Index is now writable
redesigned the internals of structure dissect. Expect many new bugs there, please report! (I already know a few of them, but just waiting to get a report on them before fixing ;-) )
updated the tcc library to a more recent version
{$luacode} doesn't need dll injection to function anymore
auto assembler DB command has been updated to allow relative changes. e.g: DB +1 +2 will increase the bytes 'db' is done at with 1 and 2 respectively
you can't destroy luafile stream objects anymore. You now have to destroy the luafile itself
added more language support for AA scripts
added a new debugger interface: gdbserver
error out scripts that try to access GUI controls from other threads. (remove threadsafegui.lua if you don't want it. But you will have a buggy CE)
tablist can't be clicked while scanning is active
removed the close button from the comments dialog
memoryregion view columns can be sorted now
C code: ANDROID define set on android targets
lua: disassembler view now has a SelectionSize property
lua: caretX and caretY are now exposed to synedit
lua: TSynAutoComplete can be created
lua: ModuleLoader can now load streams and tablefiles
memory records can now set a value on freeze/unfreeze/restore to original on unfreeze
memory records can hide the checkbox and choose to move the description to the furthest left
you can now link a memoryview hexview with a structure window column, so it's address changes when the hexview changes
patchscan will now tell you it's not going to work when you don't select any module
improved dark mode visuals
added option to ignore the upper byte of a pointer when doing a pointerscan (ARM memory tag security feature)
groupscan now supports aobscan types as well
aobscan in hexadecimal mode now supports the following operators: >XX : value has to be higher than XX, <XX: value has to be lower than XX, !XX: value must not be XX
disassembler ARM64: Added some colors
.net info: improved the class search
.net info: static methods don't need an address anymore
.net info: static methods now have a different color
.net info: added a config window where colors can be changed
.net info: invoking a method allows you to create objects using the dialog
encodeFunction results generated in another architecture can now can used by decodeFunction
structure dissect now follows the setPointerSize() directive better
added lua include files
cpuid recording in dbvm
complete redesign of error handling in the mono data collector
the monodatacollector is now multithread aware
added a bunch of lua commands to make it easier to create manual process and modulelists
added dmahelper.lua, which is an example script to show how to use direct memory access to get a processlist, and modulelist, and how to hook that info up to CE
some lua callback now have a first parameter so they run even before ce's internal handler
added ceserver command EXTCMD_DLERROR to get the error when module injection fails
improved il2cpp method enum speed
the threadsafe script terminator now shows a dialog asking you if you wish to kill the script or not
lua: Added loadNewSymbols() so not all symbols need to be reloaded on dll injection
lua: Added setSpecialScanOptionsOverride so you can control which memory regions to scan (handy for emulators)
Fixes:
Loooots of fixes in ceserver from symbollookup to debugging, pipes, basic initialization going wrong, etc...
fixed symbol to address lookup picking an old version of a same named symbol instead of later (was an issue with symbollists, like ccode)
fixed an error with .net/mono info giving an error when looking at a string
fixed disassembling of some vector instructions
fixed VEX instructions not working in 32-bit targets
fixed the translation files not being up to date in the installer
dissectcode high dpi fix
fixed structure dissect without using a structure dissect window
yet even more disassembler issues related to x86 vex and aarch64
fixed issue when ticking and unticking a checkbox in the pointerscan config
fixed some font colors and types so they adjust based on default windows config
fixed luacode when the target is 32-bit
fixed the memview disassembler bugging out when the window height is too small
dbvm: fixed an issue that would crash DBVM
Lua: Debugging scripts now doesn't delete existing debug routines
Lua: Fixed StructureFrm.getSelectedStructElement()
assembler x86_64: fix assembling ymm,m256 parameters
assembler x86_64: fixed pextrd
ultimap1: fixed the ret filter
debug information is no longer available when no process has been opened yet
c/ccode: windows.h and some other default header files can now be included without errors
c/ccode: fixed issue with chkstk symbol
mono: Fixed dealing with value_type parameters and method invoking
fixed issue where dbvm trace would error out on the results
fixed assembling pextrd
some fixes regarding roundbraces and calculations
android: fixed issue when il2cpp is inside an apk
bunch of other android related fixes (java and mono)
fixed network modulelist to be more accurate
fixed pointerscan for value scan
manual map dll's now also loads the exception handling structure
---
Please report bugs you encounter and i'll see if I can fix them in this version still. (Usually up to a week after public release)
And feel free to come up with suggestions for future versions
21/01/2025: fixed assembling palignr assembling
22/01/2025: fixed loading of tables with local childstructures and not getting a reference count
22/01/2025 - 2: line thickness fix for values with checkboxes on high dpi, copy assembly needed 2 clicks, now back to 1, cleaned up the error message when pasting garbage in the hexview
27/01/2025 : Mono: Fixed detach ,fixed the speedhack rehooking over and over, fixed the .netinfo static background option for methods not loading back . Also fixed a small issue with setting XMM registers while stepping
16/02/2025: Mono: fixed closing mono/il2cpp games after being attached to be CE, and fixed an issue with veh debug initialization
28/02/2025: generated proper .sig files so the driver should work , and increased the setup buildnr, and uploaded runtime modifier 7.6 as well
02/03/2025: monoscript didn't save properly and did not update the version causing a version mismatch error. Fixed
03/03/2025: compiled the lua dll with optimizations enabled .
-- No new releases after this until next inbetween version which will have their own posts
I did upload an improved version of the speedhackv3.lua file here for those with lag spikes in unreal engine games
Comments
i need the standalone version
Fabian Márquez Beltrán
2026-02-11 16:35:09 +0000 UTCYou need to go through the installer all the way till the end so the laugh gets deleted
Eric Heijnen
2025-09-01 11:58:24 +0000 UTCSeriously....I love the program but hate the laugh track you added. I deleted the crap out of that. I am happy to pay for your program. But the paid version shouldn't be annoying.
Daniel
2025-08-16 01:34:55 +0000 UTCI also want to know that.
kitty kat
2025-07-16 15:56:14 +0000 UTCquestion is, is there still clean CE available? Don't see 7.6 v/o bloatware anywhere for download.
V
2025-07-09 20:33:14 +0000 UTCif you want people to support you then you need to fixed the issues as normal because your files has been screwed up and fixed it back to normal or you will end up losing members and support
Lars Curtis
2025-07-08 07:21:17 +0000 UTCI think the same as you. Why is there something hidden even though we support him?
Test Myaccount
2025-06-25 10:36:17 +0000 UTCWere you able to resolve it? I'm facing the same issue in my AMD ryzen rig. I also tested in an Intel PC and it works fine on that machine.
lh.chito.angel@gmail.com
2025-06-19 23:20:04 +0000 UTCWindows Defender shows "PUADlManager:Win32/OfferCore" as a virus, understood that it may just be a offer installer but for Patreons, shouldn't we get something free of such things?
Duderonomy
2025-06-18 21:15:48 +0000 UTCHello, I have just subscribed with you to inquire about a problem I have and I do not know the solution to it. When I download the program from you or any version of it, I cannot install the program. As soon as the installation window opens, I click (Run), then I accept and the window disappears without a trace or clear problem.
Saoud Alnaimi
2025-06-15 06:31:48 +0000 UTCbro
Saoud Alnaimi
2025-06-15 06:28:39 +0000 UTCApplication self-closes in about 2-3 minutes after use. Unable to use it.
Naret
2025-06-08 02:14:22 +0000 UTClet me know i dont understand what i am doing wrong i need help
fallout 76 sale
2025-05-30 16:47:11 +0000 UTCyo how do i launch the menu
fallout 76 sale
2025-05-30 16:17:18 +0000 UTCI can't install ................................ :(
Sebastian Podczaszy
2025-05-29 07:39:40 +0000 UTCfor what is the RuntimeModifier and ceserverbin?
MiStEr_ MaRiOoo
2025-05-28 10:47:23 +0000 UTCm1-m4 support when? I get memory error as its tunnelling through rosetta
Hamza
2025-05-25 22:30:55 +0000 UTCplz bro, need mac os version. Really thanks for your work!!
rootme003
2025-05-24 02:25:38 +0000 UTCAny ETA for v7.6 NOSETUP release please?
V
2025-05-21 09:54:25 +0000 UTCDoes speedhack finally work on unity games that force vsync on with no easy way to turn it off?
Ripe
2025-05-18 08:56:15 +0000 UTCDoes anyone know what happened to Recifense?
Optima122
2025-05-18 02:05:28 +0000 UTCi dont know if anyone knows whats going on but cheat engine keeps crashing my computer
Crusader of useless exposition
2025-05-16 17:56:21 +0000 UTC" If you skip over this line you agree that Dark Byte will come to your home at night and watch you sleep while standing next to your bed, if you do read this, this clause will be null and void" LOLOLOL
Wilbur Trust
2025-05-07 02:26:58 +0000 UTCHi, I was gifted a subscription so I could use CE and activated it yesterday, when I tried to install it, it gave me a message saying: "I'm sorry Onyx but you don't seem to be a patron here. Your Patreon ID=159181377 and secondary CE ID=ltIVATRnt4GVq53gM2rhnHIZKCgZ2NbohTjSMafg If you are a new patreon member it may take a few moments to function (sometimes a few hours if at the start of the month) If you are not a patreon member, consider becomming one and support the CE development directly How do I gain access to what my friend gifted me?
Onyx Dzincioloski
2025-05-01 00:47:45 +0000 UTCyes. Though 7.6.1 or 7.6.2 may be the mac version
Eric Heijnen
2025-04-28 09:36:04 +0000 UTCTry redownloading again. There was a small update after initial release
Eric Heijnen
2025-04-28 09:35:31 +0000 UTCQuick question, I'm running 7.6 from here, but I keep getting prompted about an updated version at the normal website.. is it supposed to be doing that?
Andrew
2025-04-28 09:34:02 +0000 UTCThe installer is clean, the reason it needs to verify your paetron status is so someone can't download the clean installer w/o the other stuff, and upload it and share it w/ others. Its a fairly simple DRM.
Andrew
2025-04-28 09:32:31 +0000 UTCIs the 7.6 for macOS still in making?
Sammy Pålsson
2025-04-22 10:59:26 +0000 UTCIs there a way to download this on mac?
Harrison Frazier
2025-04-19 22:28:31 +0000 UTCWhat the hell... why? Why would you have this baked in to the installer? "This...third party integration...be certain you are comfortable granting it the access to your Patreon account that is described above (View Patreon identity info, including full name, account status, and connected social accounts)." I should NOT have to give some third party entity/org full name, connected patreons and social accounts JUST to install CE. I can only presume that all the sites and forums on which I've seen recommendations to install CE don't seem to be aware of how locked down this utility now is past v7.2... even after securing it from the approved paid source rather than the even greater wares injected public installer. EDIT = (And so I cannot at all install CE, because I'm not prepared to pay this price of granting the unknown 3rd party entity such access, despite having already acquired at least a 1-month paid Patreon membership for the supposedly clean installer.) EDIT2 = I eventually installed, as there seems to be (with apologies to Jefe & El Guapo) a plethora of pc gaming piñatas that this utility augmentively assists with... and I initially misunderstood/misconstrued the installer drm checking Patreon for "connected social accounts" to mean scooping up data concerning what other Patreon projects/profiles mine was associated with & subscribed to.
S_Vive
2025-04-19 03:34:22 +0000 UTCMY bad, forgote to deactivate antivarius, all is running perfect!
vlasis vlachos
2025-04-07 07:26:32 +0000 UTCHello, I just became a member and downloaded CheatEngine76P.exe, but when the setup window appears and I tick (i accept the agreement) and then click the next button, nothing happens, as if it was never clicked. https://prnt.sc/5unHvemDlcOi
vlasis vlachos
2025-04-07 07:17:32 +0000 UTCHi where is mac version?
Sterli
2025-04-06 13:42:19 +0000 UTCOnly CheatEngine76P.exe unless you wish to use ce on native android/linux targets or have an issue with a program with the word "Cheat" in it's title
Eric Heijnen
2025-04-04 21:34:29 +0000 UTCHi! Do I only need to only download and run the CheatEngine76P.exe? Or do I also need to download ceserverbin76.zip and RuntimeModifier76P.exe?
Racheal Smith
2025-04-04 21:03:01 +0000 UTCIm having an issue with cheat engine closing 5 seconds after using it how can i fix it?
Brolic
2025-04-02 12:58:33 +0000 UTCHow do i download 7.6 on mac?
Harrison Frazier
2025-04-01 23:00:04 +0000 UTCspeedhack no longer works for games it previously worked for
Zeikar
2025-03-30 01:14:07 +0000 UTCHey! Thanks for this. Love supporting such a venerable piece of software. Any chance for a portable build?
Stian
2025-03-25 11:18:42 +0000 UTCdoes cheat engine not work for farmville 2 country escape anymore ?
Lucretia McNelly
2025-03-16 20:03:18 +0000 UTCThat means CE got a message that you jave no permission to open the target process. Try launching CE as admin. And try kernelmode openprocess if possible. If you're on MacOS then disable SIP
Eric Heijnen
2025-03-13 09:06:49 +0000 UTCHaving issues on the step 5. Watched all the tutorials but the step find what is writing to memory consistently doesn't show anything. Tried quitting, doing a bunch of stuff to no avail.
Paulo Baskovic
2025-03-11 21:31:27 +0000 UTCHello Cheat Engine - thank you for the updated software - just wanted to know if you would know anything about not being able to open up a game process due to admin rights?
Nate
2025-03-11 19:51:13 +0000 UTCWhy does it say 7.2 admin after I install it successfully?
CKShaw
2025-03-07 04:30:29 +0000 UTCsame problem here been trying for weeks dont know what to do????
karen
2025-03-06 18:43:11 +0000 UTCHi, I just downloaded and installed the paid version 7.6p but when I check for updates is says I'm still on version 7.5? Also when i do my second/next scan on any game it will NOT find any values at all. no matter what i try to do?
HuNTz tHe HaCk
2025-03-04 09:29:40 +0000 UTCNo third party offerings during install time
Eric Heijnen
2025-03-02 20:55:46 +0000 UTCWhat is the difference between the Patreon version and the open source one?
Spas Ivanov
2025-03-02 14:41:33 +0000 UTCspeed hack stops every 5 minutes
Christian
2025-02-28 02:48:17 +0000 UTCthank, veh debug works
Windy Hill
2025-02-24 06:01:38 +0000 UTCThe speed hack works so much better without dll injection for unity. thanks you a lot good work
Eric
2025-02-23 20:32:59 +0000 UTCare you also gonna make releases for Mac?
Yesminations
2025-02-21 15:50:13 +0000 UTCNo idea about the game, but whenever debugging causes an issue try a different debugger interface. e.g instead of windows debug try veh debug
Eric Heijnen
2025-02-20 23:17:21 +0000 UTCTry to use "Find out what process accesses/writes to this address" and game crashes. Game: "Nioh Complete edition" from Steam, stats to scan: health bar (4 bytes).
Windy Hill
2025-02-19 15:03:08 +0000 UTCanyone figure out a basic civ7 table yet?
ZekeKnives
2025-02-17 02:09:08 +0000 UTCNow it seems to be running better, thank you very much.
Amstaff 90
2025-02-16 13:58:22 +0000 UTCredownload and see if that works better (won't fix the garbled results, that's likely obfuscation)
Eric Heijnen
2025-02-16 12:40:24 +0000 UTCit's unchanged from 7.5
Eric Heijnen
2025-02-16 12:37:35 +0000 UTChow do i get the dbk kernel folder / src for 7.6
james bond
2025-02-14 03:17:12 +0000 UTCI have extensively tested the new version only with Unity games and noticed that **every single one**, regardless of whether I attach Mono or use the Speedhack, **hangs on closing**. No matter what I do or how I do it, the game won’t close and remains stuck in the process list. However, when I close Cheat Engine, some games **can** be closed afterward, while others require me to manually terminate them via the **Task Manager** before anything happens. Additionally, I have observed some **issues in older Cheat Engine versions**, where I could trace it back to something being off with **Mono disassembling in Lua**. In newer Unity-based games, Cheat Engine **fails to analyze the correct data structures**, even though they **should** be detectable. Instead, it returns **garbled results** like **H, U, ?**, etc. I also tested older Unity games where everything **used to work fine**, but from a certain Unity version onward, **the data structure output became completely nonsensical**. Other than that, I haven’t noticed anything else so far. I hope you can **fix this issue**, as it would be really great! Until then, I’ve decided to roll back to **Cheat Engine 7.5** for now. Thanks again for your hard work! 😊
Amstaff 90
2025-02-14 02:46:29 +0000 UTCHi, I always used Cheat Engine for Farmville 2 Country Escape but it doesn't work the two ways I know how to do it. Any guidance please?
Natasha van Wyk
2025-02-11 12:59:24 +0000 UTCI dunno. I honestly never installed because I'm the same way lol. I don't know enough about it, I'm sure the creator is right, but I just don't wanna risk it.
Laz
2025-02-07 22:09:27 +0000 UTCHey man, is it safe for you to install it? I have the installer ready, but I'm paranoid about it.
Aikhi
2025-02-07 22:00:21 +0000 UTCThe installation cannot be carried out because authorization is required. As I accept permission...can someone help me. I'm French so excuse me for my English
Dine
2025-02-06 13:56:23 +0000 UTCWow this facelift for CE looks great!
Gear2nd Gandalf
2025-02-04 15:48:47 +0000 UTCThere's a "laugh" for the standard download version? OH LOL.
Çɛrvịx̌ Punč̣ĥəř
2025-02-02 00:15:49 +0000 UTCDownloaded last night. Can't wait to try this out on rdr2, gta5, Starfield, and Skyrim Anniversary edition. So many mods...so little time. Thank you for this brilliant piece of software. 😊
Çɛrvịx̌ Punč̣ĥəř
2025-02-02 00:14:37 +0000 UTCinstall cheat engine normally using the installer, and use the version you installed. If an anti virus interrupts, disable it
Eric Heijnen
2025-01-27 12:57:38 +0000 UTChow do i turn off the laugh? i open it using Cheat Engine.exe .... is that not how to start the program? makes it unbearable to keep it open while playing i assumed the patreon version would stop the laugh. until then ill manually mute the program
Chris Fehlman
2025-01-25 01:06:49 +0000 UTCIs this version the same as 7.6RC1?
Matri
2025-01-23 05:49:06 +0000 UTCtested without dark mode and there's no problem. Indeed the problem only happens with dark mode enabled.
dyang886
2025-01-22 17:54:45 +0000 UTCI only activated Mono, and no matter which Unity game I use, the game freezes and won’t close. However, if I close Cheat Engine first, the game works fine. It’s only when I try to close the game while Cheat Engine is still running that it freezes. I tested this with older versions of Cheat Engine, and the issue doesn’t occur there—it only happens with the new version. Additionally, I’m not sure if the issue is directly related to Cheat Engine or something else. When using the "Dissect Data/Structures" feature in some games, it doesn’t show the correct values where they should be. Instead, it outputs something like an "H" or similar nonsense. By the way, I didn’t use any speed hacks; the problem occurs as soon as Mono is activated.
Amstaff 90
2025-01-22 10:55:56 +0000 UTCAlso when you are running with dark mode disabled?
Eric Heijnen
2025-01-22 10:45:07 +0000 UTCWas the target game that doesn't close until ce closes a unity game and did you attach Mono or use the speedhack on it ? (Speedhack on unity activates mono features now)
Eric Heijnen
2025-01-22 10:43:33 +0000 UTCWhen adding translations, translated characters on all window titles appear to be "??" for some reason; all other text works fine
dyang886
2025-01-22 03:25:03 +0000 UTCVersion 7.6 has some performance issues. For example, when I close the game, it doesn’t actually close because Cheat Engine seems to prevent it somehow—I’m not exactly sure how else to describe it. Additionally, in Unity games that rely on Mono (aka Assembly), I can no longer find patches in the memory, even though they are active. These are the issues I’ve encountered so far.
Amstaff 90
2025-01-22 02:43:28 +0000 UTCSorry meant pateron! I got past the admin thing. I’m trying to find 00006838-ml.exe in the processing list.
Kimberly Morris
2025-01-22 01:36:28 +0000 UTCI wish I could modify COD points 🤣
B_Hold
2025-01-21 21:24:53 +0000 UTCAh ok gotcha. I don't pretend to know enough about this stuff to say anything really. I just ran this file (7.6) in VT and got these results: https://www.virustotal.com/gui/file/0df0bdd7eb09cf26965d87f0a345d4522ffd6f7f4dae53b35d930017f756770d Then ran the "fix for older patreon versions" file and got a clean result, so I just assumed. https://www.virustotal.com/gui/file/e1b4262b50aa283593b01615cd2ef49e98e16705acfc4145ee911439773b9448/detection I'm not saying it's unsafe or anything, I'm just paranoid and uninformed, so I was just wondering. Thanks for the reply and again, for the work. I suppose I'll go ahead and install. I've never used CE before due to what I've read about ads and such, so I came here and backed to get the "clean" version. Sorry for any confusion!
Laz
2025-01-21 08:35:00 +0000 UTCThis is the patreon version. Just send it to your anti virus vendor and tell them it's safe (the CheatEngine7.5 Patreon version has even more detections)
Eric Heijnen
2025-01-21 08:24:58 +0000 UTCThis ones getting flagged for ads/viruses, is there a patreon version of this, or do I still need to use the older version? Thanks regardless for all your work.
Laz
2025-01-21 05:32:44 +0000 UTCNot sure what you mean with pattern (no CT's here) but try kernelmode memory access and then in the processlist go to the dma option. It's experimental so may not work
Eric Heijnen
2025-01-20 21:56:24 +0000 UTCpaid for the pattern and I still can't find 000098f8-Moviestarplanet
Kimberly Morris
2025-01-20 21:17:56 +0000 UTCAppreciate your time and effort so much
James P
2025-01-20 19:58:52 +0000 UTCThanks :)
Amstaff 90
2025-01-20 18:12:25 +0000 UTCAwesome release!
Jpw
2025-01-20 17:39:32 +0000 UTCThanks! :)
Reigys
2025-01-20 17:32:56 +0000 UTCamazing <3
jakob 123
2025-01-20 16:31:44 +0000 UTCWow. Thanks you so much. 😍
Миша Мажников
2025-01-20 16:15:07 +0000 UTC