SamuKata
JulioNIB
JulioNIB

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HULK V v2 - Work In Progress access 4

Download the actual WIP here:

https://www.patreon.com/posts/hulk-v-v2-1-18599292

HULK V v2 - Work In Progress access 4

Comments

did you tried this: <a href="https://www.gta5-mods.com/player/the-hulk-add-on-ped" rel="nofollow noopener" target="_blank">https://www.gta5-mods.com/player/the-hulk-add-on-ped</a>

JulioNIB

need help i dont know how to get the models

Person

this post is outdated, download from here: <a href="https://www.patreon.com/posts/gta-v-hulk-v2-2-19098324">https://www.patreon.com/posts/gta-v-hulk-v2-2-19098324</a>

JulioNIB

The attachment is wip4, where is the download of wip5?

i didnt added max health option yet, you need to use a trainer for this, but final version will have this option in .ini file :)

JulioNIB

Hello bro! Great job on the Hulk mod. Question, how do I increase the health of the Hulk?

Sorry, my translator isnt giving good translation hehe, are you talking about Login in game? Did you pressed L to login with your Patreon account? Are you running game as administrator?

JulioNIB

你好我按e键出现了一个2$USD怎么求助

Liuzj

no, it depends on how high he goes

JulioNIB

Hi, did you happen to decrease the damage for jump attacks? especially after locking on to targets?

Gary

ok, i will try something

JulioNIB

yeah, need to improve this feature

JulioNIB

Other query: is it possible to put in a feature to cancel/redirect a jump? Your old mod used (if I remember correctly) turn a jump into a straight down crash if you hit Mouse 1. It is great to super jump up super-high, but it would be even better if you could jump up high, see where you want to land and then do a targeted jump to land there.

TheIronicist (Mike Dewar)

Also: new news feature: v cool...

TheIronicist (Mike Dewar)

Very cool. I do seem to keep "over-shooting" when I use the jump attack: right mouse and then left and I jump way over what I was trying to hit?

TheIronicist (Mike Dewar)

yeah, its on my plans, already found some cool anims to use

JulioNIB

Awesome, new versions flying out! Have you considered doing a "ground smash"? Psychokinetic mod does a simple version when you punch the floor to create a shockwave: would be very hulk - especially if you could make a shockwave in a straight line in front of you...

TheIronicist (Mike Dewar)

yep, happens here sometimes too :( i need to find a better way to play external audio files

JulioNIB

Amazing job Julio, the hulk walking sounds really need to be fix. It got to a point where it muted my in game sounds, lol. I can only hear the sound effects, the only issue that stands out the most. Keep it up man.

Makinofaman29

yeah, will finish this month soon as possible

JulioNIB

Hi, are you planning to add the new features this month?

Gary

kinda :)

JulioNIB

yeah, i need to improve this, i had some issues and used external audio files

JulioNIB

The footstep sounds are weirdly muted compared to say Iron Man Hulkbuster or Hulk v1. I thought maybe it was just a mod issue but the audio files are the same when I play in Windows. Any reason for the change and will it be possible to switch to old sounds?

TheIronicist (Mike Dewar)

Hooray, I can Hulk once more! One of the newer updates seemed to have broken it: could summon an NPC but Hulking Out as PC froze up. The new changes sound dope: especially the rage levels (I assume same principle as DBZ? stage up power and change model?)

TheIronicist (Mike Dewar)


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