SamuKata
JulioNIB
JulioNIB

patreon


Ironman Endgame Prerelease Access #1

WIP #2 ready for 5 USD patreons:
https://www.patreon.com/posts/32659799 

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Suit used in my development: Iron Man Mark 50 by Kwabz
https://www.patreon.com/posts/iron-man-mark-50-29361623

Ironman Endgame Prerelease Access #1 Ironman Endgame Prerelease Access #1 Ironman Endgame Prerelease Access #1 Ironman Endgame Prerelease Access #1 Ironman Endgame Prerelease Access #1 Ironman Endgame Prerelease Access #1

Comments

seems like he doesnt answer theese types of problems. cant say im suprised seemed kinda scammy

Jensen Custis

i paid 20usd still have same problem

Effendi Games

Hello I donated $10 membership and it said that it removes the patreon login forever. When I got onto GTA V today, I loaded up the mod and it said this post is locked for $5. I still have to login to access it. How do I get rid of it so I won't have to be dealing with this anymore? Also, is there gamepad controls for this mod? if so, can you tell me where they are or? One more thing, this mod make my crash for some reason randomly.

XxDarkus101Xx

hallo,bitte fügen sie noch hinzu das man ein ped aus dem auto greifen kann

Watzek

Can we get a skin model I don't have to pay extra for? or am I stuck without a skin?

Drake Thomas

in the final release there should be flight collision and proper break motion when double tab S i think you will add, just saying

sihi

why do not swords appear to me?

There are two suits including in the zip , but only one can use

TCY

Hey The Imaginator. The differences between JulioNIB's WIP, (Work-In-Progress), and Pre-releases is basically the Support Tier that they're from, Pre-releases being the $5.00 tier that JulioNIB uses when the $10.00 tier WIP (Work-In-Progress) newest script mods are ready to be released to a wider audience of supporters. The WIP $10.00 tier is more for supporters that want to try out what JulioNIB's "cooking" on his latest script mods.

Kikilanstrum

Nice work bro... i hope the wip2 is close to be released

Hassan Najdi

What's the different between prerelease and WIP1? Anybody know?

The Imaginator

Kwabz or u can make a suit that zip or oiv for open iv please I’m having a lot of problems with Addonpeds (Mark 85) ped

Nexus

I noticed in your screencaps that you already have animations for flight including the boosters and such? Do these only work with that one specific ped model?

The Imaginator

Ped

Nexus

Help it’s says can not find ped in ped.rff for Addon ped I need help installing Ironman mk85

Nexus

All signs point to killer mod inc. JulioNIB, is there anywhere your patrons can see planned features of the upcoming release? Just so I don't repeat something you already said you'd include. Above it just says "Lot of features and details." My own wishlist would include: -the flamethrower -the darts -variations of the darts lock-on mechanism. I was disappointed this awesome lock-on mechanic wasn't available with any other weaponry (Iron Man uses lock-on with bullets in the first movie...in gameplay terms it would be both useful and realistic with explosives!) -collisions with vehicles/buildings -rightclick for slowmo (one of the most useful features for any superhero trying not to kill civilians -- missing from some of your recent mods tho? is this considered an old idea now?) -Any plans to grab/carry/throw peds or cars? I can't find a hotkey for this in Ironman v5: hkChangeGunMode=W hkMeleeAttack=R hkAttackWithGUns=LButton hkMoveDown=ControlKey hkMoveUp=ShiftKey hkSlowMotion=RButton hkNightVision=T ...but I seem to remember that different suits can be set to liftentities=1 so a hulkbuster could lift cars? Either way, if Iron Man gets this feature: from your other mods: Flash (fireman's carry) and Hulk (he holds the ped sideways near his hip) are great for lifesaving videos, but Superman's grip is kinda floppy, friend or foe. I don't think Spiderman/GG/DBZ/Crysis/Watchdogs/JC2&3 have grabs of any kind and obviously Predator/Venom/Thanos are more vicious and Magneto's is telekinetic. (Sidebar: Spiderman can't carry civilians to safety.) Apologies for however much of this is already on your list or already answered somewhere. Great work as always! Love the turn animations and different speeds. The keep-on-repulsors (plus many options) are cool and the three different bullet types are a nice touch.

The Imaginator

It's only a WIPv1 I would expect at minimum he will add the armor effects from the last version. If you're keen to use this WIP version with no blood, you can use Enhanced Native Trainer Update 41 Bugfix 2 and select "no blood/bullet holes" under the Player > Player Apperance menu.

The Imaginator

can you make it so the bullets deflect off the armour it is annoying to see blood when you are shot it would be good if they reflect and hit enemy

mark henky

the darts are my favorite weapon

The Imaginator

mmm

JulioNIB

Re: RDR 2: tell me someone is going to do a Dark Tower gunslinger mod (hint, hint). Would be amazing...

TheIronicist (Mike Dewar)

Succeeded. Hold down the right key.

tkki

The main screen (reactor screen) for selecting weapons is not displayed. I think that it was the left button before when it was a controller. Which key is this time? Keyboard only?

tkki

OMG. Just realized that the new repulsors fire as long as you hold the trigger. Your first post was right: Iron Man:Endgame is OP. And it's wonderful.

TheIronicist (Mike Dewar)

Of course, now to ask for more stuff ;-). Obviously, being a WIP you're still going to change things - is the sound effect for the jets when hovering a temp thing? Sounds different from the normal one, more like a log fire? Other cool stuff: push button to remove helmet, a shield of some kind (either a metal one like Infinity War or a force one like Endgame: just before Hulk uses the gauntlet...or both of course.), also a lot of the "nano" mods have other parts (like hammer fists or the three "amplifiers" for repulsor beam from IW) - any chance of using them for alternative weapons? Also, please don't leave out the darts from your base mod (because they are awesome). Last two things before I shut up: it may not be 100% canon but a cloaking mode would be awesome (and technically Tony mentions one in Iron Man 3, I guess...) and a last mode which fires all weapons at once: "kitchen sink" setting...okay. Tuning down excitement and requests - awesome work!

TheIronicist (Mike Dewar)

Awesome! Been looking forward to this for ages!

TheIronicist (Mike Dewar)

what link exactly?

JulioNIB

the link doesnt work ???????

mark henky

make sure the melee mode is set to Hands/punch in the power selection hud

JulioNIB

Addped introduced Kwabz's Iron Man Mark 85, but when using Ironman V-EndGame, the sword is left out. If you change it with Trainer, it will disappear, but if you change the weapon, the sword will come out again. Is there a setting to keep the sword out?

tkki

check the instructions, install in mods folder, always

JulioNIB

you need to install the ped model by Kwabz, its linked in the description, other models out there doesn't seems to have the swords

JulioNIB

the mod isn't finished yet, lot of things will change, somethings are from my base super hero script, the landing for example. https://www.patreon.com/posts/iron-man-mark-50-29361623

JulioNIB

what you mean exactly with "where"? you mean choose bone?

JulioNIB

Will ReplaceHeliPropBeam be installed in the GTA5 or MODS folder?

tkki

How do I toggle the sword???

Team

the old landing style was better in my opinion, btw how can I get that ped model, I already plech KWABZModding but still can't find it.

HellaZlender

it's only wip1 so you can't really expect too much, but either way it's an amazing mod

neanderthal

I thought the suit would come up like nanotech lol.

Team

does the armor config helper also let you change where the repulsors are fired?

neanderthal

what?

JulioNIB

super hero landing sound?

KEVIN.P

@JulioNIB Thanks for releasing this new and improved update bro, time to put this into action. Can't wait to see what else you add to this playa, lol. On a side note, I really wish you was able to add new animations but I know there's no outside tool to do so. Hopefully in the near future you'll be able to add some new animations, have a great weekend bro.

Makinofaman29

the one by kwabz, not sure if is released to public

JulioNIB

what ped modal is that?

Donovan Greer

ok thank you!!

Trevelyan

the one by kwabz, not sure if is released to public

JulioNIB

yeah you are by far the best gta 5 modder out there, but i have one question. what model did you use?

Trevelyan

Finally!!!!!!!!!!!!!! well done man😂😃😄

KEVIN.P


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