Railgun glow issue FIX
Added 2023-02-18 15:27:24 +0000 UTCI forgot a code enabled in few mods that was resulting in a kryptonite glow in railguns, today i fixed those mods, those are the mods affected:
Chainsaw: https://www.patreon.com/posts/73963635
Diamond Touch: https://www.patreon.com/posts/59523747
Dual Guns: https://www.patreon.com/posts/63196967
Gangsta Rats: https://www.patreon.com/posts/72149367
Godzilla: https://www.patreon.com/posts/53077436
King Kong: https://www.patreon.com/posts/50192438
Simple Bad Guys: https://www.patreon.com/posts/60559190
Zombies: https://www.patreon.com/posts/51293730
Comments
0
2023-03-01 16:57:55 +0000 UTCwill do soon
JulioNIB
2023-03-01 10:11:58 +0000 UTChey man could you upload scripthook temporary fix?
Hueva
2023-03-01 01:53:36 +0000 UTCdidn't fully tested yet, i only checked the .ini files, all set to false, need to identify which of your scripts still with the issue
JulioNIB
2023-02-21 15:48:54 +0000 UTCidea as to what it could be?
David
2023-02-21 15:46:12 +0000 UTCahh not now, sorry
JulioNIB
2023-02-20 19:58:18 +0000 UTCHey, Julio. Do you think the aquaman mod and the green lantern mod can be one of your future projects?
hykle
2023-02-20 17:24:28 +0000 UTCok
JulioNIB
2023-02-19 19:30:11 +0000 UTCim trying all this and its till there can i send you my scripts folder?
David
2023-02-19 19:04:16 +0000 UTCreequip the gun to remove a previous fx created before reload scripts action, remember that superman v2 also have this feature. i Downloaded and installed the actual batman version from patreon to make sure its the same of my code (1.0.8.6c) and its working as expected.
JulioNIB
2023-02-19 18:20:09 +0000 UTCive done that and even disabled all mods except the batman mod and the glow still remains in the batman mod
David
2023-02-19 17:14:02 +0000 UTCok, i checked and its fine, what happens is that some of the updated mods have the setting enable in their .ini files, so, you need to check one by one to see if the option exists in the mod Options menu and then disable it there, then reload scripts
JulioNIB
2023-02-19 15:16:24 +0000 UTClet me check
JulioNIB
2023-02-19 11:32:22 +0000 UTCstill having the issue in only the batman maybe the problem is also there? all other mods are disabled
David
2023-02-19 02:30:33 +0000 UTCdisable the option in the mod options
JulioNIB
2023-02-18 23:53:55 +0000 UTCstill glowing in batman mod
David
2023-02-18 19:16:32 +0000 UTC