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JulioNIB
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Superman V2.2 - Editing Attacks offset

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Superman V2.2 - Editing Attacks offset

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I disabled it from the in-game menu but it wasn't enough... in the ini file I found the way, maybe I have to evaluate it carefully, in any case the crash of the grap also occurs with the shark mod when it eats some peds

Night Productions

how exactly you disabled?

JulioNIB

for example I deactivated upper take down laser for now but it still does it every now and then, I fear it's my ini strange I don't know

Night Productions

i need to make some verifications to avoid laser attacks in flying grab, death hug can be disabled like all others, in Suit Config, enabled for player and enabled for AI

JulioNIB

great πŸ’ͺ for the ped.commander faora D man of steel, I can't deactivate all the laser attacks or the death hug, I'll leave the latter to Namek xD

Night Productions

this depends on the opponent basically, i made some improvements in attacks that attach the victim to avoid game crashes, will release soon

JulioNIB

'm noticing that the game crashes, basically the game freezes with the game screen frozen, with the flight grap or with the pickup smash, it happened to me a few times... after a little while but anyway it's the grap I think it bothers the game not always but it happened to me 3 times between yesterday and today, the crash was due to my attack. but it also crashes if done by the opponent, then I have an ini configuration for the pedFaora :D, where I deactivated all the larers but the AI ​​continues to do it anyway not caring there are some bugs in the ini. Then I also wanted to say about a minor bug, present in all versions, basically if superman receives many attacks for example from a gozzilla ped and in the meantime press R trying to counterattack and if he is often interrupted several times by the opponent, superman no longer responds to the commands but can only jump with a charge then descends but cannot fly or hit with melee, to unlock it I have to find a way to press R again towards the opponent trying to hit him directly then do the previously pre-selected attack and everything blocks, but it happens often

Night Productions

Test with a "clean gta", with game closed: -Rename mods folder to modsss. -Rename scripts folder to scriptsss. -Install nibshdotnet to have nibmods menu. -Install the mod OIV files only (Nothing else: no peds, cars, etc.). -Open the game and test with "keep player character" suit. If the issue doesn't happen, it means your problem its related to other mods you have, now its up to you find out which one...

JulioNIB

for some i am missing like the sonic boom and the splat noises that are suppose to happen i use one of the new moves. I added them in but they do not work for some reason

PrincMerczz

The mod update - I'll try what you suggested

tupocatraΓ§a

are you talking about the mod update or game updates? try with a clean gta, rename mods folder and scripts folder to keep them as backup then install the mod again and also nibshdotnet again, test with "keep player character"

JulioNIB

Hi Julio, ever since the new official update and all subsequent updates, my GTA freezes and crashes with me receiving the (GTA V has stopped working) popup on my screen whenever I activate the mod. This most recent update is giving me a weird FPS drop - without it, everything runs cleanly - any advice?

tupocatraΓ§a

Okay

Subterfuge

thats the idea

JulioNIB

So does increasing the value makes them wait longer to attack again?

Subterfuge

I don't think a video would be necessary, it's a basic variable and the description already tells what it does, its the time to wait to attack again (AI)

JulioNIB

Also Julio can you make a guide video about the "time between each attack" type of configuration?

Subterfuge

The sparks work fine, i don't have any invincibility script enabled, disabled it in the menyoo as well

Subterfuge

normal behavior its sparks effect instead of blood, this wont happen if you enable invencibility or bullet proof somewhere else.

JulioNIB

Owww thanks, it helps a lot, also i'll see about the blood, i expect it like the chainsaw man mod where you can enable or disable the blood effect on player

Subterfuge

the text doesn't means time, it means times/quantity, after how many attacks it will throw vehicle or ped, increasing this value will make the throw happens less. about blood, i can't remember, check Suit Config and mod options, search for blood or sparks, maybe bullets too

JulioNIB

Also is there an option to enabled blood in player?

Subterfuge

I'm aware, but all i can change is only enablle and disable the attack, and time to throw ped and vehicle (both set 15-20, what does those variables mean? a time in second they're going to attack or what?

Subterfuge

check suit config, there is AI variables related to "throw"

JulioNIB

Julio, is there a way to make the AI use throwing the player and vehicle attack more less?

Subterfuge

i added this limit because lot of users had issues with this since first time i added max health options, sometimes their super AI peds with Max health bigger than 65k spawns with low Health values making they die easily

JulioNIB

If you open NIBMods menu > Superman V2.2 (ultimate) > options > other, there is an option to set the exact max limit you want. The 65000 health limit in the game is only for player peds while npcs have a way higher limit of 2 billion health.

user 1

is there a way to change the AI health back to what we wanted? without it having a max ?

SurrealKid

Time to fix my thragg suit

Subterfuge

Thx

Bonafide


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