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Amy & Laz v0.3.5 CONCEPTS (I)

Hey, hey, people,

How's it going? How's everything? We're doing well. We're fully engaged in working on the next version. On one hand, we've finished setting up the new Questlog, which we've mentioned is much more better and comprehensive than the previous one. Meanwhile, Space is deep into animating the new scenes for the upcoming installment. So, although I can't provide specific dates yet, I can tell you that the next version will arrive shortly, probably within weeks.

But today is not a day for a progress report; we'll have time for that later. You see, the eighth version has been out for a few weeks now, and it's time to start presenting its concept arts.

Today, my friends, today we will present the concept of Amy's possible-first-time. Yes, we're talking about the scene with Lazlo Von Dickity.

 If you've read more concept posts, you'll know that we usually do the concepts by hand. Atom is usually the one in charge of that. These are the last drawings he made before announcing his departure.

After designing Lazlo's house scene, we realized we had placed a large staircase in the middle of the map. Hence the idea that Amy could have her first time with Lazlo on the stairs. As you can see, Atom opted for a pose reminiscent of Rebecca with Chad, but inverted, with Amy facing forward.

Atom also did this test with Amy doing a BJ. We thought it was too much for Amy's first time.

This time, both scenes were digitized by Salamin. But first, Space made some corrections to ensure Atom's art matched Amy's final design.

Salamin digitized the drawing and, um, exaggerated Amy's attributes a bit to spice things up.

Once digitized, Space worked his magic. He corrected the design, animated it, and added the stair background. The second scene's animation, i.e., the penetration, is one of the most detailed ones we've done to date. We're very pleased with the result... And you?

Oh! By the way... reaching this point in the story WITHOUT having previously captured the gnome is not only possible but also slightly changes what happens in this scene. What is it? See for yourselves.

The scene is interrupted by Laz's rommie's arrival. We've prepared this image as a conclusion. Who could the buddy be? I can confirm that we'll find out in the next update. 

Well, folks, that's all I can share about the creative process behind creating this (first) scene between Amy and Lazlo. For the next update, we'll bring more content to conclude this initial situation. I can already hint that there will likely be more scenes between these two if you make the decisions that lead to them, and if you don't mind... well, I won't spoil too much.

 Alright, people, we're wrapping up for today. We'll be back soon with more posts about the walkthrough and a new Amy & Magic Spin-Off comic.

In the meantime, you know the drill: Take care, stay very, very happy, and see you in the next post,

Ropo

Amy & Laz v0.3.5 CONCEPTS (I)

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