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Ropoductions
Ropoductions

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Chronicle of a Death Foretold (v0.2.5 Concepts V)

Hey hey, people!

How's it going? How has April started for you?

We're still working hard on the game, as always. Currently, our tasks are divided into two parts: On one hand, we're making progress with the programming and erotic scenes for the sixth version (which follows Rokas's route). On the other hand, we're working on some things from the previous content ahead of the upcoming Friday release of v0.2.5 B patch.

In addition to fixing bugs and adding two minor scenes, in this version we've improved some things related to Amy's three possible jobs. That includes the mission with the mercenary and the robbery of Alex Botín's house.

And... since we're talking about Alex, let's share a couple of things about him: Did you know that his physical design is inspired by the brother of our writer, Salamin? Did you know that 'Botín' comes from the famous former manager of Banco Santander, Emilio Botín?

Hehe, probably not! Anyway, as always, the concept design is done by Atom and the digitalization is the work of SpaceSandwich.

Final Orginity is Amy's journey - both a literal and metaphorical journey of corruption towards that wild side of human nature that we so often repress. We wanted Amy to go through all possible phases, including the cringe phase. Every single one of us has experienced cringe at some point in our lives, and we didn't want Amy to be an exception.

But Alex's true destiny was not Amy but death. Alex had many chances, but he was not the one to take Amy's corruption to the next level. However, undoubtedly, the death of Alex Botin will be a game-changer for future events.

And with this fifth post, we close the cycle of posts about concept art that we have prepared for the fifth version.

Thank you very much for your support. From Ropoductions, we wish you a Happy Easter. See you in the next post!   Ropo.


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