SamuKata
fireflyness
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The future of DET (not scary, gonna break things tho)

SOoooo. (NOT APRIL FOOLS)

A lot of mods depend on DET being consistant, no changes means nothing breaks, right? Now imagine an oversight causes issues you might not be able to pin down exactly.

Well we've known about it for a little bit before, with Willhelm's and Numidium3D's mod that adds varied NPCs to daggerfall.

Something about daggerfall's textures ending at 511(512), and modded textures up to 1023(1024) is causing issues.

I thought then, well I can put the affected NPCs into a new archive just for that mod. I also wanted to wait to see if I could get a proper analysis of this issue because moving a lot of sprites to new archives is a time investment, and it'd be a shame if we just stumbled upon another issue.

But apparently the issue is a lot more extensive than just a few bugged NPCs. It's hard to explain, I still don't understand what is going on, but i'll need to migrate a lot of textures.

The next version of DET, 0.8.0, will still use the old naming scheme, with the new assets. BUT IT WILL BE named slightly differently. This will be a legacy version for -old- mod content.

After that, DET is getting bumped to 1.0, all textures will be bumped from the 1k mark to the 10k mark. It's not going to be compatible with older mods anymore.

And! I'm going to agonizingly recatalogue...the catalogue.

Comments

Good luck 🤞

Ongaong


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