Importing 4d humans in blender (WIP code)
Added 2023-07-31 12:41:18 +0000 UTCAfter having the pkl file from 4d humans (https://github.com/shubham-goel/4D-Humans) I was able to make a code that can import it in blender.
To be able import in blender, you can get the file attached and you'll need a SMPL_MALE.fbx file from https://smpl.is.tue.mpg.de/ and put the fbx file on the same folder that you have the blend file download from this post. You can also get a sample pkl file that I've executed here, put it in the same folder of the blend file.
I'll build an addon for it, but if you want to get your hands dirty you can try this code, but you'll have to tweak it to make it work.
If you dont have the skill just wait a bit for the addon, probably it will be out by the weekend.
To use this in blender, you'll need first to install joblib. you can do it using this command bellow in the blender script window
import subprocess
import sys
import os
# path to python.exe
python_exe = os.path.join(sys.prefix, 'bin', 'python.exe')
py_lib = os.path.join(sys.prefix, 'lib', 'site-packages','pip')
# install opencv
subprocess.call([python_exe, py_lib, "install", "joblib"])