SamuKata
DungeonQuill
DungeonQuill

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Preview: Cave 2

Another little sneak about the progress on the cave pack. I am really pleased with the new edge brush. Nice way to do some rocky stairs and ledges.

What would you consider absolute essential assets for a basic cave pack? 

Preview: Cave 2

Comments

Thanks man! ^^

DungeonQuill

Btw, I love that edgebrush. It looks perfect

Thanks, these are helpful insights! Could you elaborate on dirt and rock overlauys further? I don't think I fully understand what you mean

DungeonQuill

Stalagmites and stalactites. Mushrooms, moss and lichen. Dirt and rock overlays, transparent to layer on top of caves so we can make pathways or anything else really. Natural pits, crevices and cracks, either as transparent assets with and without black color where the hole is or as assets made from each type of cave floor in the pack. In the same style cliff edges, sharp drop edges and the like would also be nice. Cave in props are also nice to use as deployable tiles in vtts like Foundry and Roll20. I think that should cover the basics of caves. Maybe some water effects to simulate small trickles and streams of water coming out of a cave wall or something. Lava and magma are also popular but then there's too much for one pack. Keep up the good work 😃


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