SamuKata
morganavr
morganavr

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Should I switch to Unity to increase development speed?

I have noticed that for the past 3 months most of my development time was spent not on implementing new features for Mirage, but on "fighting" with Unreal Engine 4 and trying to find "hacks" to make it work the way I want it to work. Each  of those times I found myself thinking that the same feature would took me 30 mins in Unity to implement, instead of spending 4-5 days in Unreal.  The thing is, I  I know Unity quite well too and pretty sure that switch to Unity will increase development speed at least 2x times, maybe even 3-4x times. 

So, what do you guys think? 



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