SamuKata
RadianHelix
RadianHelix

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Quick Demo of UI Flow

Quick demo of the overall composition and flow of the UI, from the temporary splash screen through to character creation and a mock in-game menu with  temp assets. 

You can see the general flow of the UI and its accessibility. Morningstar is a game where characters have moods, health issues, motivations wants & needs, faction and religious beliefs, and relationships. All in addition to production workshops, jobs, and inventories to manage. 

Making that easy an intuitive to use has been a challenge, but definitely starting to get somewhere.

Made a lot of progress overall.   The goal is to have all the menus in the game laid out in the next few  months, with integration to the main project after that.


Quick Demo of UI Flow

Comments

This is looking very nice! well done to you so far :o

Sandwich247


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