SamuKata
RadianHelix
RadianHelix

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Segmented Creatures!

Our animation system is still a ways out, but in buildup for the hardest tasks it needs to take on, I've been creating some segmented creatures to stress test it.

These are incredibly difficult to make and then assemble. Even harder to get looking good in the engine using the system we are using. 

Thankfully, after the first segmented creature is done, they all will be, of any length. 

The tentacled Grolings are actually 8 segmented creatures under a central head, as show here.

To conform with our segmentation system, these guys need to be made of little capsules that snap together.

Because these are isometric, not top down, we can't simply rotate these. They need unique art that snaps to all 8 directions. 

And because they are huge, spanning many grid tiles at max size, we can't use frame-by-frame animation either. 

My current task for today is to get these guys to turn around in a circle. If one tendril can smoothly turn around in all 8 directions? We're good. 


Segmented Creatures!

Comments

Getting there!

absolutely beautiful :o

Sandwich247


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