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Bondage Estate 2.0 [Beta] (Static) Out now

Heya CYOA fans, sorry Roulette fans~ Update's coming next week around the september roulette, no storyline poll for this month due to the chosen roulette already having set in stone storylines I think, anyway back to CYOA news,

It is me here again with an improved Bondage Estate 2.0, Thank you for waiting, We are a week and a half outta schedule but thats how the rabbit rolls at this rate lmao, Thats right, the static beta for the bondage estate is out now, it is the same links from the alpha dont worry about losing your way, and i'll be talking about what to expect with some patch notes!

But first I would like to say that the Interactive will be pushed to this week's end probably, The static may be out, but exporting and sorting the files will take time, 78 pages currently, and I need to export the things piece by piece for the interactive. Pray for me folks.

Bondage Estate 2.0 BETA

Bondage Estate 2.0 BETA (These are the same links from the alpha, I just update them for convenience)

Introduction: https://imgchest.com/p/n87wr9blgyx

Map & Tutorial Guides: https://imgchest.com/p/dl7pzabepyo

Anyways guh, I dont really wanna dump the patch notes here but here's patch notes if you want to see whats new from alpha, if not, then I recommend not reading em cuz its long XD

So whats new, lets see, its pretty much the same thing in the mid august update really

Introduction Updates

3 .Intro Training Change - The training you take giving the "Any" stat has been reworked to offer beginner training offered in the office instead. you only get a limited amount of choices at the start so make it count. [Any stat is removed due to it causing nasty bugs in the interactive.]

Quality of Life Updates

To preface this section, ALL tutorials from all sections has been reworked for everybody's convenience, there will be formal tutorials located in the dormitorium where you will get a detailed breakdown of the gameplay, and there will be basic tutorials still in the map just in case you want to brush up on concepts like stats, and where to get them in the map.

A. Workflow Tutorial has been reworked into the [Work Deployment] tutorial page, Including information surrounding cours and how to schedule and get jobs

B. Guild Tutorial has been reworked into [Guild Pledging] Tutorial Page, Explaining the progression system of the MORPH'D stat for all 6 guilds, and what happens when you reach milestones, as well as explain how rules from guild codes work to help you pledge better.

C. Punishment Vocation tutorial has been moved to the new Bunker area where you will be taught how to schedule punishments and what do each entail,

D. Clinic tutorial has been updated to clarify a few things better, and how does licensing mean alongside acknowledge the new patent page

E. Matchmaking tutorial has recommended ways how to match with others through the flower system, its something completely optional but was made to help people establish the relationship they want with their chosen partner, as well as explains what to expect with a matched partner.

Additions

1a. The Bunker- The Bunker is now open, the whole secret area plot has been scrapped to make way for a more focused area around punishment and enforcement. The whole punishment stuff in gardens have been moved here, as well as a new form of punishment called Punishment pools.

1b. The new guild and plot surrounding the estate gendarmerie, otherwise known as the Enforcement guild is here and pledgable, with 11 new perks and 12 new jobs like a guild, but the progression system is reliant on society memberships. It is designed to be a way to opt into dominant roles early while starting out as a slave

1c. Punishment Pools: 32 new punishments that are canonically dealt to people who commit offenses in the 6 guilds and the estate in general. You can get benefits of PP and guild rank for opting into these punishments with stat penalties if you opt out.

3. Dormitorium Social Clubs : A new 12 choice pool of joining non-guild affiliated clubs for people with similar interests from devices to uniforms. These are a way to flesh out the niche you want to carve for yourself within the banner of the 6 guilds. Functionally they are like perks that you don't need to join a guild for.

4. Clinic Proprietary Tech Page: A second equipment page dedicated to special equipment, the doll guild has alot of toys to play with, and questions surrounding their technology, I will address this with a new equipment page where you can modify special tech. The Collar is an example of this tech with its own blueprint, we have the personal item smart brand, and doll joints (that will be patched and updated in a later date since I included this early) This page sets up new ways to add tech from other manufacturers in the future

5. Dormitorium has a new service for conversion of Privilege Points (PP) into Estate EuroFrancs (EE), this was added to allow for people to afford glamor choices in the clinic early game

6. Matchmaking was supposed to have a new magnate match page, but that will come at a later date this week.

Changes (And reminders to people playing from alpha to beta)

. . .Aside from that, I think that covers all. If there are questions feel free to ask and tell me anytime if you spot something strange and if you have questions. I love questions, and sorry for the long read, I wanted to give a breakdown on changes, this is new ground for me, making a CYOA of this magnitude, I cant believe I made this XD


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