Mod Poll
Added 2017-08-13 18:20:26 +0000 UTCI've been thinking of implementing a new aspect of the mod, and I'm curious to see if people are interested.
Basically I'm thinking of reworking most (or all) items to have effects of varying magnitude based on the character's intelligence stat; basically a character with high INT would have slightly stronger effects from using items and lower scores would have lesser effects.
I'm thinking of keeping the differences in effects pretty low but still noticeable.