SamuKata
Reactor Ops
Reactor Ops

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Patron Preview Build: v0.9.4

Patrons, the time has come!

You can now access the latest features in the Reactor Ops Test Environment:

🔗 Test Environment

https://reactoropsstaging-d486b1774322.herokuapp.com/

WHAT’S NEW?

1) Saved Forces (Command > Saved Forces)

The Saved Forces feature is now live under Command > Saved Forces.
From the Force page, you can save forces by clicking Export Force > Saved Forces, allowing you to manage your forces for future use. This is a key feature for any force-building tool in a wargame like Reactor Ops.

2) Formation Engine (Command > Formation Engine)

Also called the Formation Builder, this tool allows you to quickly create organized, structured forces for campaign play or any other use. It provides several customization options:

Once generated, formations are structured into an Order of Battle, providing an organized, military-style force layout.

What You Can Do Next:

✔ Select alternative valid formations for any generated formation
✔ Assign SPAs (Special Pilot Abilities) to units and formations (SPAs are available based on formation type but do not yet follow specific assignment logic)
✔ From Saved Forces, if a force was built with the Formation Engine, you can:

IMPORTANT NOTES – READ BEFORE USING

🔹 This is a rougher build than previous previews. There shouldn’t be game-breaking issues, but we’re seeking feedback before refining further.
🔹 This is a pre-release preview. A more formal announcement (including a video introduction) will arrive Sunday evening.
🔹 You must create a separate account for the test environment. Your www.reactorops.com account will not work here.
🔹 Your Patreon must be linked (Account > Patreon) to access these features. Linking Patreon in the test environment does not affect your live site account.

Features Still in Development:

🚧 Placeholders that are not yet implemented:

🚧 Additional Planned Improvements:

YOUR ROLE – WE WANT YOUR FEEDBACK!

You are not here to bug-test—that’s our job. (Though if you spot something, feel free to report it.)

Instead, we’re looking for your thoughts on the Formation Engine:

💬 Do you like the direction it’s going?
💬 Does this match your expectations? If you were looking forward to the Formation Engine, does it function as you imagined?
💬 Are there key omissions that should be addressed?
💬 Is the interface intuitive or confusing?
💬 Are there additional features that would better support how you play?

Your feedback will help shape the final version—let us know what you think!

Thank you for your support, and we’ll see you in the Test Environment! 🚀


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