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Reactor Ops
Reactor Ops

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Reactor Ops Update v0.9.4

Howdy, Commanders—

Cole Mercer here, bringin’ you the latest payload fresh outta the Reactor Ops workshop: v0.9.4! And lemme tell ya—this one ain’t just an upgrade... it’s a full-on force multiplier.

We’re talkin’ saved forces, formation engines, campaign-ready rosters—all built to make sure your lance is ready to march, roll, or stomp through any campaign you can cook up. No more spreadsheet scavenger hunts. No more cross-referencing till your eyes glaze over. Just pure, streamlined prep work, ready to deploy at a moment’s notice.

Supporters, we’ve got a little extra somethin’ for you too—Command Trees, so you can lay out your force’s structure clear as day and look real official doin’ it.

Big thanks to everyone keepin' the reactor burnin’ hot over on Patreon—you’re the reason this machine keeps gettin’ bigger and badder. Not on board yet? No time like the present, Commander.

www.reactorops.com

—Cole Mercer, Chief Reactor Engineer

April 2025 Update Release Notes

The Reactor Ops v0.9.4 update is here — and it’s a big one. Whether you’re gearing up for a full campaign or just want more ways to organize and field your forces, this release adds some powerful new tools to make prepping for battle faster, easier, and a whole lot more fun.

🛠️ Major New Features

📋 Save Your Forces with Roster Management

⚙️ The New Formation Engine (Procedural + Manual Modes)

📄 Campaign-Ready OrBat Exports

🗺️ Command Tree Visualization (Supporters Only)

💬 Built with Your Feedback

This update isn’t just about new features — it’s packed with improvements driven directly by the Reactor Ops community. Your ideas, suggestions, and gameplay experiences have shaped much of what you see in v0.9.4.

Here’s what’s new based on your feedback:

🔹 Unified Build Page

🔹 Search Filter Slide-out

🔹 New Roster View

🔹 Redesigned C3 Network Builder

Reactor Ops Update v0.9.4

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