SamuKata
SlingBang
SlingBang

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Skin Color Progress 2

Decided to post regular status reports on the Skin Colors, since it might be months of work... There are 6 colors now as I removed the Copper color because it looked odd. I had to redesign the makeup interface, meaning there are now 3 layers: Skin Tone, Skin Effect and Skin Shine, for every image, raising the speculative total from 100 to 300 pieces of art, but also reducing some art since I removed the makeup duplicates. Most are already in a grid format so it won't really be 300 individual files. It is just showing the increase in game size could be significant.

In the previous post I showed a 'mock-up' where I'd shaded some images but not added the shine, shade or effects. (For example, you can see the face here is still flat color) About 10 hours of work later, and I finished the BodyTop, BodyBot, FrontArm, BackArm, Breasts, Bum and Leg. for all 6 skin colors. So, the Leg had 4 sizes x 6 colors (24), the breasts had 7 sizes * 6 colors * 2 breasts (84) and the Bum had 4 sizes x 6 colors x 8 frames animation (192). The rest had 6 skin colors. Total of 324 images... and the preview image looks almost the same... although the overall shine and skin effects (not shown) are much better than the original game:

I also cleaned up the shine and shading to make sure the layers mesh well, even when they're moving. Although, I just noticed the leg shine layer is not rotating yet! LOL. Quite pleased with the overall results otherwise. I'll let you know near month end how much more progress I've made.


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