SamuKata
DerangedAristocrat
DerangedAristocrat

patreon


Rough Blender test animation

Now this would still need polishing ( the animation I mean lol) if I were to use this in the game or release anywhere at all, this is basically just to show importing to blender for animation works very well and I can animate shitloads faster than I could in Daz, in fact there's smaller details in this animation I couldn't do in Daz because of its limitations.

This was basically to test the animation functions and see what render settings I needed to optimize, all the other smaller fixes like materials, lighting, clipping and so forth can all easily be fixed later.

I'll be importing other characters and doing more work on their materials to match the Daz look exactly, or make an even better look if I stumble across something I like.

The hair is very rushed, I only realized after animating the body that I used the wrong hair for her when importing. Not only does it not look as realistic but it also tripled render time. That's nothing when it comes to rendering still images but when you're rendering 100-200 frame animations that's a problem lol.

Thanks again everyone, still pumped as anything for this game, I'm calling it a game now instead of a VN as I have faith in the coder I am hiring to add more interactivity, branching paths and game mechanics so I can focus on delivering the best renders, animations, and of course the best story I can. More videos coming in the near future showing the interface and gameplay.


Cheers,


DA.

Rough Blender test animation

Comments

Ahhh yea, looking forward to more

MarkNineTwo


More Creators