[Dev Update] August
Added 2020-08-17 06:45:46 +0000 UTCHi Everyone,
Just wanted to let you know that for this month of August I will need to address some issues in the game experience and performance which will cause the timeline to be moved for a few weeks.
1. Performance issues on old devices - I know that most of my patrons are using old devices, I've been doing some optimizations.
- Fixing the transition of the bust images/pictures of the characters.
- Include plug-ins that could help improve performance (Monitor synch option on/off, conversion of OpenGL to PIXI).
2. Workaround on Movement and map calibration - Some players reported to have issues with the character pathing. I'm taking a look at this it might have been caused by the isometric setup and certain plugins that does not match.
- Mouse - I made a workaround for the meantime on the mouse issue. You can now click the events/npc to activate them.
- Map adjustments - It won't be smooth yet as I haven't made the omnidirectional sprites but it will be implemented soon, I'm just saving up to have them in one sweep.
Soon:
Sprite will no longer be Pixelize - As part of the plan of revamp and also to align into the isometric map, sprite will be remade to have omnidirectional movement.
Note:
- I would honestly say that I have yet to have a fund to remake all of the sprite for the 3rd time but I am aiming this to be fixed by the end of October. Don't worry I am not begging, just give me time the support is enough.
Public version will still be released on the 3rd weekend (August 22 or 23).
Patreon version will be moved on September, date is to be determined.