[New Game] VN Style (No title yet) and Student Affairs
Added 2021-03-21 15:21:19 +0000 UTC
From left to right, the Mom, Older daughter and younger daughter.
New game is about VN where in we've tackled a western approach with the character designs.
I've joined forces with Sinister and Squeky Sneaky Rat where our team is called Team "SinTaRa".
My personal notes on creating this game:
Most of you would question my decision on creating a new game even though I haven't finished Student Affairs, which has now decent content and story progression.
Creating a new game would help me freshen up the fun and innovate my gameplay ideas since I've been promising to implement things on Student Affairs but I'm somehow hesitant to release it, you could say not too confident on how would I approach it, improve it and evolve it.
Student Affairs:
Also I'd like to be all honest with you, I want to take a break with Student Affairs just for 2 months, since I've made alot of restart and revisions for this game to align it on what I have planned in mind. I can't breakthrough on stuff that I'd like to implement so experimenting it on the new game would give me a room to improve with Student Affairs in the future.
Nevertheless everything has been laid out smoothly unlike before, on how each chapters will be released.
For now, I just wanted to take a different route and hopefully you would support me on my fresh ideas and for taking a 2 month break on Student Affairs.
It doesn't mean that I will stop producing the game or won't finish it. Like I've said I will finish it.
I have a lot planned for my first game, I just need to take a break on it and come back strong. Plus the plans on migrating it to Unity or tidying up the plugins' codes via RPGMaker.
Some would say I've only finished chapter 1 and I'm already burned out?
Student Affairs might look new to you but it actually had several revisions already! Because of the limitations of the game engine. It is partially my fault and its starting to eat me out.
Don't worry though! The full story has been laid out, its goal, its twist and turns and plot but I haven't implemented the small things to make it fun and its kind of frustrating.
I've been trying to do alot of workaround and its taking alot of time and its not efficient. So there's where I am getting burned out.
I've asked for help on this to migrate to Unity and just waiting for the person (Sneaky Rat) to be vacant so we could release student affairs MONTHLY as promised!