SamuKata
BTM SimSport
BTM SimSport

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BTM NightMare R v0.2b Progress

Hello All,

Just a small update on the NMR's v0.2b progression! The hope was to have something released at the one month mark of the v0.1b release but we're swimming in new data for 2025.

With the real-life counterpart to this car's racing season underway we have been working with Multimatic and a few of the racing teams to develop the data of this car a bit further.

Being that there are two series that this car runs in, the Challenge and the Cup, there are two tires that have to be developed for the 2025 car. We've collected a bunch of information from the races at Sebring, NOLA, Laguna Seca, and this weekend at COTA, to be able to develop the tires into their final format for release.

We've also got the following list of items on a to-do list before 1.0 gets released. In which, 1.0 will have the fully reworked audio from Mike Krybus!

To-Do List:

Challenge Series Tire Model
Cup Series Tire Model
MOTEC Dash Indicator Lights (Blinkers, CEL, etc.)
Interior Animations (Wiper/Blinker Stalk, ABS Dial, Headlight Knob, Switches, etc.)
Optional Shift Light Module
- In the real car the MOTEC shift lights are impossible to see. We've received some reports of this in the sim of course and the resolution for the real car was a 2nd shift light module that is placed where it's visible.
LODS (B, C, D)
SFX

We've already worked on fixing a number of bugs you reported, which we greatly appreciate! Here is the full Bug-To-Do List:

Engine Damage at Rev Limiter - Fixed
AI needs to be reworked
TAA Issue with Windscreen
Exhaust AO - Fixed
Sail Panel UV

Thank you all for your patience, I'm excited to release the next update for the NMR soon!

BTM NightMare R v0.2b Progress

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