Volcanic Smoke & Ash | C4D & TFD Tutorial
Added 2022-12-20 15:04:10 +0000 UTCThings are gonna get dusty up in this, so strap in for some super sweet pneumonoultramicroscopicsilicovolcanoconiosis. Standard Renderer, Redshift or Arnold? ¿Porque no los tres? 🤔
00:00 - Intro
00:11 - Where to get a volcano for C4D
00:19 - Particle Emitter 1: Direction
01:38 - Particle Emitter 2: Wide
02:20 - Particle Emitter 3: Slow
02:59 - Adding forces: Gravity & Friction
03:30 - Setting up a TFD Container
04:04 - How does voxel size work?
04:48 - Setting up TFD Emitter 1
05:28 - What velocity weight does
05:43 - Animating TFD Emission
06:34 - Setting up other TFD Emitters
07:43 - Refining TFD Simulation Settings
08:48 - Vorticity: Add scale to TFD sims
10:40 - 4: Colliding with TFD sims
11:13 - Speeding up TFD simulation times
11:54 - Fixing exploding TFD simulations
12:42 - Adding shockwave ground smoke
13:41 - Shading TFD Volcanic Smoke in Standard Renderer
15:06 - Using Multiple Scattering in TFD
15:46 - Shading TFD Volcanic Smoke in Redshift Renderer
17:25 - Shading TFD Volcanic Smoke in Arnold Renderer