SamuKata
DavidKahlVFX
DavidKahlVFX

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Use Different Materials in Substance Painter | Part 2

Make use of udim tiles in substance painter in a pipeline starting in  Houdini that will finally reach Unreal Engine. 

That allows us to create  different Materials on just one Texture Set using Masking.   

In this part we import the mesh in a new project inside of substance  painter and use the udim tiles rather then material sets for individual  material effects.

Use Different Materials in Substance Painter | Part 2

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