SamuKata
Pathfinder
Pathfinder

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Build 0.8.2p

Happy new years everyone (granted a few days late)! did you know that in around 2 days will be the anniversary of my game? on January 9th 2024 is when the game first released in its very barebones proof of concept state. We'll see if i end up doing something for it. Either way this will be a smaller update because of the holidays. But here is the changelog

Added the ability to change your base form into any enemy you transformed into before (the unlock condition will change later). starting the run as one with the benefits and drawbacks that include. (you can do so by interacting with the machine near the hub)

Changed regression logic a fair bit. you'll regress back into your base form as long as you have no active transformations. this regression is random across all non-base form limbs.

Excluded the map from the colorblind filter.

Changed the way 3rd transformations interact. now if a limb is trying to transform into 3 different things, instead of the 3rd one outright taking over, it will now decrease the second transformation until its nearly gone.

Enemies will now be cleared around the spawn area when you get knocked out.


That's all for this update besides the things i probably forgot about. As always thank you for the support!


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