SamuKata
fenneqy
fenneqy

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Fennec Walk Cycle Sketch/Skeleton

Wanted to take a crack at the classic method of creating a walk cycle , using the circles to keep the joints consistent and all that. Definitely had to do some adjusting for the final though, the base walk here felt a little stiff and I had to keep that in mind going forward so it didn't translate into the final. As I mentioned in the HQ video, animating legs is so hard for me lol. I just keep losing track of which is which, but I'm glad I at least proved that I'm able to do it--even if it doesn't always compute! The rest was smooth sailing though, making up movements is so much more fun than studying things 😪


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