SamuKata
EventideGames
EventideGames

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Weekly Update 9-17-19

Hello Everybody, welcome back to weekly update. This week I released the first, and very buggy, draft of Lilia's Livelihood and it was bug riddled as I figured and most of it stemming from the game not properly accepting naming schemes. I released a few bug fixes, think all the major ones are worked out so the game now just has horrible translation, luckily I've been working on that. My goal for this phase is to do the common events section of the game as well as some art edits(namely the tutorial images), those are both progressing with a fair chunk of the art being finished and the common events slowly being chipped away. I've been busy at work outside of translation and game creation so my progress hasn't been what I'd like it to be but it's farther than my weekly goal for myself so that's good. I decided that each week I'm gonna pick 3-4 maps to translate beside the current phase just to make the final phases a little faster, I am also thinking it might be a good idea to release a weekly patch only update with the downside being that I can't guarentee old save will work but would mean that anyone that finds the game will have the lastest work and everyone can see that progress is being made. Tell me your thoughts, if you have any comments or suggestions please feel free to leave them down below. See you all next weekly update. 


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