Weekly Update 11-25-19
Added 2019-11-25 19:23:03 +0000 UTCHello Everybody, welcome back to weekly update, posting quite early today because I'm feeling a bit tired and might forget if I take a nap. Either way let's get to it, this week has been busy and this coming week I should get a lot of work done since I have a week without work due to Thanksgiving.
Lilia has been getting a lot of work done, most of the large maps are finished and that leaves the smaller maps before a playtest and release, after that I will do one final polish and I'll be finished with the translation.
Emiliana is getting an official release done by Kagura games(they seem to pick up every title I even show interest in) and I will still be updating to 2.0 since they will not be finished until april of next year.
Barkeeper has been my main focus as of late and has been partly to blame for Lilia not being finished, it's been getting quite a bit done while I'm waiting for pictures from the artist that is helping me, they gave me a couple rough drafts and they turned out great and I'll post them here when they are done. I've been adding in all the systems that I want in place for the next release such as a day/night cycle, days of the week are now tied to certain events(Saturdays shows are in the park, not yet scripted but they do appear), I've added in a few more costumes having work scenes, added the first quest which will unlock the beer festival weekend event, and have set up a few more characters who will be part of the story. Right now I'm mainly waiting on art before the next release since I don't want to release and update and then release another soon after once I get the art, this however leaves me free to continue adding content.
That's all I have for you this week, if you have any comments or suggestions feel free to leave them down below, and as always I'll see you next weekly update.