SamuKata
EventideGames
EventideGames

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Weekly Update 4-14-20

Hello Everybody and welcome back to weekly update, I should set a reminder to do this because I keep forgetting, either way lets get to it.

Lizbel is in the hands of another translator now and I will be leaving most of the final polish to them, so that means that I now have no translation project going. I have decided that I will be fixing an Machine translated game for my next project and am still going through and trying to find a good one, tempted to put it up for vote but if I find one I really want to play I'll probably just go with that.

Barkeeper has been getting a lot done in the meantime, I've been going through and adding dialogue to a bunch of NPC, adding tailor functionality for a few costumes which also have sprites made for the change, don't worry old costumes aren't consumed for the changes so you can adjust as you want, but they will not have any functionality for a while since they are meant to be used in later chapters. I've been making art for certain scenes as well as adding some requested features such as quick sleep  so you can skip the day without going to your room, but I also am making sleeping pictures to give you a reason to go to your room. Want hints on what to do, well taking a bath now lets you contemplate and think about how to move through the chapters, most of the hints are already made for future chapters but the game can still only get to chapter 2. Park events might be getting functionality without pictures by the next update, simply to show off how things work, also I made the decision that as you progress you can still see the older scenes so that you don't miss out on anything by moving ahead with the story. All costumes finally have descriptions and prices, they are quite cheap but I don't want the costumes to be a grind to get to, especially since the main mechanic to move through chapters is currently a grind to pay off debt. The garden will be getting functionality in the next update, as a way to let you earn money in a different way, as well as the alchemy system to use what you get from the garden for even more money. Well, before I start spoiling anything I'll stop there.

I'll be spending this week working on art for Barkeeper as well as deciding on the game I should translate next, if you have any comments or suggestions feel free to leave them down below, and as always I will see you next weekly update. 


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