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[SE] DM BDOR Eclipse by Team TAL 20191118

※ SE version have no cloak. It works so weird in SMP environment. :^(


Requirements

[SSE] XP32 Maximum Skeleton Special Extended (XPMSSE)
https://www.nexusmods.com/skyrimspecialedition/mods/1988 
[SSE] Racemenu for NIO
https://www.nexusmods.com/skyrimspecialedition/mods/19080 
[SSE] RaceMenu High Heels
https://www.nexusmods.com/skyrimspecialedition/mods/18045 
[SSE] HDT-SMP Framework and Physics (SMP)
UNP or UUNP Body Texture 
Tested on SSE 1.5.80


Credit

Original Contents from Black Desert Online.
copyright ⓒ All rights reserved by Pearl Abyss Studio, Korea.
Ported to the Elder Scrolls V, Skyrim by Team TAL
Dirt Man (Main Modder)
 - Porting, Mesh Fix, HDT Support, Shader Setting
ReGenBot03 (Texture & Shader Part)
 - Polishing, Minor fix, Texture Retouching,
    Shader Setting, FOMOD Support

[Download] 


We're not familiar with SE environment yet.
Please let us know if you have any issue.

※Please Read Requirements Before You Install Mods※

※DO NOT RE-UPLOAD THIS FILES※ 


※ 2019.11.18 Updated : Circlet size edit, updated esp version for SSE.

(Thanks for reporting, Holly Barber!)

[SE] DM BDOR Eclipse by Team TAL 20191118

Comments

Oh that makes it really easy then. Thanks :)

Burrell Bullock

Those folders are for fomod installer. :^) You have to install it with mod management program, such as NMM, MO.

This looks like a great mod! Question where do I put the options and preview folders?

Burrell Bullock

Oh, good to know! I'll definetly give it a go then, thanks!

There're only some skirts have HDT in Mordhau Pack. You can try convert other armors by yourself with SSE NIF Optimizer.

Thanks for the amazing work you guys! Now that you started porting your mods to SE, do you by any chance have plans to port Mordhau Pack for example?


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