I have no idea who would actually be interested in this, but I figure it might be neat for some people. This is the color palette and lighting schemes from about chapter 3 to the present page. If you can make sense of my nonsense, you can see the progression of the light from normal daylight to the darker sunsettiness we're getting into. You also have my notes and color order for the various details like scars, magic, acid, etc.
The coloring of DotL has pretty much been broken down to a science for me. And doing it for so long has brought me to the point where I just use color dots and very rarely need to reference a character sheet or previous pages to keep myself straight and consistent.
Fun Tidbit about coloring characters:
-Thistle's Base (the large grey dot) is used to fill in all the characters first, and that layer is made into a base from which I make a masked layer for each character.
-each character is filled in with their base/skin color from back to front, which almost always is Brent/Lyra, Orrig, Thistle when it comes to the protag group.
-each character has their own color order, which basically goes in the order of skin to outermost garment/weapons- this is mostly because I think best in terms of 3D spaces, so coloring that way makes logical sense to me. For example, Lyra is Skin>Hair>Eyes>lips (if applicable)>Red shirt>maroon part of her armor>armor trim/leather>elbow pads>metal latches>belt and boots>bow>quiver and arrows (if applicable).
-Once all the characters are flatted, they're merged down to a single layer to make lighting easier.
Thistle is actually the easiest/most fun to color. Due to the reduced number of colors but also because she wears cloth so there's more wrinkles/her clothes aren't snug, so it makes painting her form more fun.
[Yoko]
Mary Williams
2016-09-05 17:50:46 +0000 UTCMeg Syv
2016-08-29 17:33:15 +0000 UTCSiegfried Pinzer
2016-08-28 17:18:56 +0000 UTCMary Williams
2016-08-28 03:44:09 +0000 UTC