Added a new Steam icon button in the main menu that directly opens the game's Steam store page for easy wishlisting,
Resolved an issue where the settings menu would open additional windows when exiting back to the main menu
Added button to make menubar disappear and appear
Main menu SaveButton is adjusted
Relationship app slider added
A lot of items(~100) were adjusted to be much less burry.
pocket knife, scissors, Lockpick, medkit were drawn to be more in line with the rest
Water sprites were redrawn so that they would be more clear if they are empty or not. Text was adjusted for them as well
Sterilized bandages images fixed
Wires craft text fixed
Events adjusted to be lower
“Uses:undefined” on some items removed
Added sewing 6 items
Added recipes for 5 backpacks and 5 chest armor
Added appropriate tags to backpacks and armor so that it would appear much more commonly
Divided kitchen recipes between kitchen tier 1 and tier 2
Added water 4 boiling recipes to kitchen tier 1
Removed waterwell
Floor, Shelter cupboards and player corpse lootspots have icons
Drop and Destroy buttons are separated
Metal Scrap cost decreased
Weapon drop chance adjusted, via tags which also increase the amount where loot can spawn in
You can’t no longer equip equipped items
You can’t interact with barter items no more
Enemy health is shown as a bar
Increased energy regeneration when using dragging out fight
Stats don’t get stacked each time entering combat
Ailment bar no longer shows in there are no ailments
Pockets do not disappear after death
Proper turns for the effects
Boss in village is no longer duplicated
Travel time adjusted
The Inability to enter widow bar is fixed Craft
Added new travel paths
from village to farm
Second Farm to Village path
Sawmill to Village path
from village to junkyard
Now there are two radio beacons, one in farm and another in sawmill