
Added new firearms system that can be used in combat
Added 2 new firearm weapons (pistols were changed to the new system)

Ammunition loading system - ammo can be loaded via right-click shortcut or by dragging onto the weapon
Ammunition can be packed into specialized ammo boxes or unpacked from them
Added 2 types of ammunition and 2 ammo boxes

Skill panel completly remade to function with firearms, allowing to shoot and melee without switching.
Added 4 new sound effects for firearms
Added 8 new abilities exclusive to firearms

Introduced detailed weapon customization system
Added 38 weapon attachments with varying stats
Aproximately 4800 SKS variations
(Attachments which conflict with each other weren't adjusted for in this estimation, so it would have been closer ~4000. BUT barrel accessories weren't counted as well, so the actual number might as well be >5000)
Fast travel to farm, sawmill and junkyard are removed
Added a system of shortcuts between locations, so that there is gonna be a progression between them.
Added a farm key to open farm gates
Second Farm to Village passage is openable from Village side
Sawmill gates to village are openable from sawmill side
Added accessory as an item type
Added dogtags as a collectable accessory. Each is unique, named and numbered.
They have unique effects, akin to armor, but they can have drawbacks.
An armoredPMC suggesting to give you chocolate
A succubi nurse
Mila helping you with induced lust
Created separate interface tabs for melee weapons and ranged weapons and their customization
Combat UI has been reworked
Battlelog visually improved and now highlights enemy actions in red
Heal does a green glowup
Food saturation does a yellow glowup
Added three new tabs for the catalog: Firearms, Attachments, and Ammo
Catalog now stays open after spawning an item, allowing multiple items to be spawned consecutively
New Firearms tab added to Delivery App where firearms with modifications can be purchased
Interface was redesigned to display items at their original size
Changed background color of materials to yellow
Fixed incorrect stamina information displayed on melee attack buttons
Firearms left in equipment slots (not in inventory) will disappear after loading a save