072723 Cosmogelica Patch
Added 2023-07-27 23:28:47 +0000 UTCHere's a little patch to yesterday's build! I got a good amount of feedback from testers that wasn't too difficult to implement real quickly, so this patch is the result of that! Here's the notes:
===== NEW =====
- The option to reassign players has been added to the End Run screen.
- A circle is displayed around your character when using the Deflector to indicate when it's active.
===== IMPROVED =====
- Most menu items will now highlight their default value in white.
===== CHANGED =====
- More enemy behavior tweaks and adjustments to bring the difficulty to where I want it to be.
- Menu items have been moved around for clarity and to make the menu easier to engage with.
- Removed a duplicate entry for Autofire (it was under both Game and Accessibility for some reason.)
- Green micro-lasers can no longer be deflected. This actually fixes a weird bug with them too, so that's good.
- Adjusted the gel shadow just a little so it's not AS strong.
===== BUG FIXES =====
- Fixed a bug where Analog Stick orientation was shown as a percentage for... some reason.
- Fixed a bug with the Mask Boss' circle attack when firing outwards. There would be gaps in the bullet pattern at low health, which was not intentional.
- Fixed a bug where the Mask Boss' hands wouldn't flash when he was taking damage.
- Fixed a bug where missiles would attempt to track invisible or invincible entities.
Thank you!