081623 Cosmogelica Demo (Gold)
Added 2023-08-17 01:36:14 +0000 UTCHere it is! This is (hopefully) the final build I'm doing for Cosmogelica for the SAGE 2023 demo. Unless some weird and wacky bugs are found, this is what's being sent to SAGE.
ALL PATRONS PLEASE READ!!!
To expand the testing pool prior to the demo, I've temporarily opened up downloads to ALL patrons. Please use this link to access the build! I've also temporarily given you access to the #dev-test-zone in the Discord chat.
Here are the patch notes:
===== NEW =====
- Added a screensaver similar to the one from Shield Cat.
===== IMPROVED =====
- Added foreground graphics for city stage.
===== CHANGED =====
- (081723) You can no longer hit the boss while it's changing to the next phase of the fight.
===== BUG FIXES =====
- Fixed a typo in the Wave Blaster's description.
- Fixed text letter offsets in low-res mode.
- Fixed a small bug with language string loading.
- Fixed a bug where the Gel Bomb wasn't colored according to the gel it was spreading.
- Fixed a bug where the Freedraw Gallery selectors would skip ahead too quickly.
- Fixed a bug where descriptions on the Input Remap screen wouldn't update properly.
- Hopefully finally fixed blurry text sometimes appearing. If you still see any, let me know right away.
- Fixed distribution of primary/secondary weapon swaps showing up in gift boxes.
- Fixed some bugs with the displacement map again.
- Fixed some bugs with the long transition between 10 phases.
- Fixed a bug where new phase music started too fast sometimes.
- (081723) (Hopefully) fixed a bug where defeating the boss under certain conditions caused the game to softlock.
- (081723) Fixed a duplicate input device for the XBOX Series gamepad by just ignoring it entirely based on ID. I'm sure there's nothing that can go wrong with this.
- (081723) Cleaned up the debug interface some to make it easier to use, should you need to.
- (081823) Fixed states not properly being cleared when picking up a secondary action (like the gel spreader or bullet deflector.)
- (081823) Fixed a bug where lives/fuel could spawn at the same time at health, causing them to overlap.
Thank you everyone who has been with me on this journey. I hope you enjoy the demo!
Also, Patreon is letting me know this is the 100th post I've done under the Build Releases tag. I keep busy πͺπͺπͺ