Geotiff and Worldpainter data - Mississippi, USA - 1:20 scale [27k]
Added 2024-07-20 15:47:08 +0000 UTCThank you for subscribing the Top Tier membership!
Here come the worldpainter project files and the raw tif data used to make the map of Mississippi, USA, at 1:20 scale [27k] , with biomes, vegetation and other natural features derived from OpenStreetMap and NLCD Land Cover data
Map images:



The altitude of the terrain in the real world ranges from 0m to 257m asl
In Minecraft, the lowest point of the terrain on the map is at 62, while the highest point is at 319, with a vertical resolution of 20m.
Water level is at 62, while the maximum building height is 319.
Map details:
Map name: Mississippi, USA - 1:20 scale
Map size: 21435x33191
Map resolution: 1 block in the game corresponds to 20m in the real world
Map files size: - 11.7gb uncompressed, - 7.66gb compressed
Minecraft version: 1.18+
Data used to process the map:
3DEP 1/3arcsec DEM data for the Terrain Elevation - cubic reinterpolation to 20m resolution
NLCD 2021 Land Cover at 30m resolution data for biomes positioning - cubic reinterpolation to 20m resolution
Open Street Map data for trees, vegetation, waypoints, coastlines, rivers, streams and beaches positioning - rasterization to 20m resolution
Downloads:
WorldPainter .world tiles files at 20m resolution: https://drive.google.com/file/d/11wgACtBzK4aeCXrc1NOvbHr8RkXBoZ2B/view?usp=sharing
DEM data in Geotiff format at 20m resolution: https://drive.google.com/file/d/11xyzhLWavbtzYQwSIC6eArAgq3y8CeHs/view?usp=sharing
Land cover data in Geotiff format at 30m resolution:
https://drive.google.com/file/d/1uSNQS0FJ7JPekP9JoGDsesfDujK_LZU9/view?usp=sharing