SamuKata
FlashShifter
FlashShifter

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SVE 1.12.14 beta

Hey everyone! Welcome to the 1.12.14 beta, aka the Sophia update! The main features of this update are Blue Moon Vineyard remastered and TMX > CP custom location loading migrations. Content Patcher 1.21 alpha and SMAPI 3.9.3 alpha are required for this beta. These alpha framework builds can be found in the pinned messages in the making-mods channel on the official SDV discord. 

This beta will last until Content Patcher 1.21 and SMAPI 3.9.3 are released. During the beta period, I'll be working on NPC Map Location markers for SVE!

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SVE 1.12.14 changelog

Sprited a new home for Sophia.

Added Scarlett as a non-social NPC. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall.

Added several new animations for Sophia.

Added many new decorative pieces in Sophia's home.

Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance.

Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard.

Extended a secret shortcut(?) on Grandpa's Farm.

Revamped Sophia's schedules and events to be compatible with the new world changes.

Players now must now unlock the island in order for Sophia's special order to appear. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots.

Aurora Vineyard now displays vines in its overgrown state.

Redesigned Crimson Badland serpents. Green serpents have been recolored to orange/yellow and corrupted serpents now use Apophis' old design.

Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop.

Changed the food buffs for Frog Legs and Void Sushi.

Swapped the recipes Marlon and Krobus sells to the player. Void recipes now require 5 hearts of friendship from Krobus.

Migrated custom location loading from TMXL to Content Patcher. Players may remove the TMX folder from Grandpa's Farm, Grampleton Fields, and IF2R directories (but not SVE).

Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm.

Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light.

Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory.

Fixed an issue where Marlon displayed incorrect frames during his special order event.

Fixed an issue where mist effects persisted on sunny days after it rained.

Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs.

SVE 1.12.14 beta

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