Public HUD 0.6.4 & Free meshes
Added 2016-09-04 13:35:47 +0000 UTCThis update is primarily for modding. No new quests, but check out PanRi on the mod section!
- Clean up button and handing in a quest should now reset windlight to midday and stop the current soundspace.
- Climbing is now a lot smoother.
- The supportcube will now warn if you accidentally link it while building.
- Added a method of updating a monster's settings programatically on the fly.
- Plugins will now use a web based API for manifests, meaning the max cap of mods is now 8x larger, and the installer script for plugins will now auto update.
- Made it possible to have ground or projectile based player attacks.
- Added support for custom weapons.
- Fixed some issues causing healing modifiers to go bonkers.
Class changes:
Warrior
- Crotch ram now deals a flat 20 damage, taunts and generates 10 pain on the caster.
- Battlecry now deals 5+pain damage to all nearby enemies and clears all the caster's pain and arousal. No longer clears coop arousal and pain.
Earthmender
- Damage/healing done on re-applying water bolt is now 10, down from 15
- Stacks of earth shield have been reduced to 3, down from 5.
- Mana cost of earth shield has been removed.
Druid
- Fixed an issue preventing the mushroom from being healed.
Second, I've started releasing the mesh kits I've made for game of thongs as free creative commons licensed packs on the marketplace. So if you want to build your own quests or use them for anything, go get them here (They're the GT - * packs).
The halloween quest is trucking along slowly. I should be able to have a heavily scripted 4 cell quest by early to mid October, and possibly a new thong class! Post suggestions in the comments.
Halloween Quest:
- Meshwork (1.5/4)
- New monsters (1/??)
- Quest scripting (0/4)