Last week I made a bunch of cave meshes, and implemented new water rendering for some indoor scenes.
This week I've been making (with the help of Kitaro) outdoor meshes. This means I'll be done meshing out the first dungeon this week, and can script it next week. It's probably gonna take some time since I'm developing the editor tools as I go.
I'll have more updates next week, and hopefully something available for beta testing within the coming 2 weeks.