FetishQuest b13
Added 2021-04-06 18:35:14 +0000 UTCThe b13 is the build number, and that was added recently in an update to the devtools where build numbers and modtool major version numbers are added automatically when exporting your mod.
In either case. I'm not quite sure where the live branch was left off at, but I'm now pushing directly from dev to live. So I'll just start from sometime in October:
Major:
- A new guild, Cartographers United Magistrate has been added to the game, alongside a new procedural dungeon system. When you visit a procedural dungeon, you'll get an exploration meter, and upon fully exploring it you'll get an item you can trade in the guild. You can track your explorations in the quest log.
Minor:
- Fixed multiple memory leaks.
- Rewrote the caching system to work on asset level instead of dungeon level. So loading new dungeons should be a bit faster if it uses previously loaded assets.
- Item icons are now colorized, yay!
- Most menus now use the same menu system with tabs.
- Multiple speed fixes
- Added combat hotkeys
- Added button highlighting for loot and quests
- Added a help menu that highlights when you start a new game and tells you the controls
- Character portraits are now always attached to the top of the box. Crop tightly above your character's head for best results.
- Opening up your browser developer console now reveals a cheat sheet of quick commands you can use for debugging. Such as teleporting between places.
- Added an option to skip the intro quest (since it's basically a tutorial and doesn't add much after the first playthrough).
- New texts! Including punishments!
- New armor types!
- Tons of new food.
- Bazaar has been populated with new shops
- Mana now regenerates at a fixed 1 MP per 3 turns. Use your mana wisely, and drink between fights to recharge.
- Multiple rendering changes, so the world may look a little different.
- Generic bug fixes.
- Monsters now drop vendor trash.
That's what I could think of off the top of my head. You can play the current version at https://fetishquest.com, the beta branch has been deprecated.
What's next?
- New quest (if I can think of one, suggestions are welcome)
- A way to modify the official world (so you can add NPC and doors to your own modded dungeons and worlds).
- A CDN to host and share your own mods
- Netcode improvements
- Armor vendors
- Passives?
- More art?
Let me know if there's anything you'd like me to prioritize in the next update.